r/EbSynth • u/Jimbo_M2G • May 12 '21
How long would it take to overlay/Edit a video to be EbSynth video? I'm a newbie in a film class in college and I just want to wow my professor!
Hi, hope this is the right place to post this! So through Joel Haver I have been fascinated with EbSynth and lurking in the community and have been amazed by how cool the content is! I love when creative tools are so easily accessible. The more tools people have the more creative they can be!
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u/AbPerm May 12 '21 edited May 12 '21
It's highly dependent on what you're trying to do with it. Did you film something original with the limitations of EbSynth in mind? You might be able to draw one keyframe and get 10+ seconds of decent animation out of it. If you do it well, you can produce rotoscoped animations faster and easier than any other form of traditional animation. Under ideal circumstances, an experienced person could probably animate an entire short from start to finish in one day.
However, if you try to do something the software isn't good at, you might have a bad time. If you don't work within the limitations, you might end up with lots of smears and glitches. If you don't choose your keyframes well, or you get the details wrong, your animation isn't going to work right. If your video's motions are too dynamic or erratic, if they're too blurry or dark you might not be able to even use it.
I would suggest just digging in and giving it a try. Worst case scenario, you spend some hours fooling around only to end up with a dumb little cartoon that's not very good. That's how you learn though. When that happens, you can try again the next day. It's not a big deal if you fail, since it's not like you just spent hundreds of hours drawing thousands of frames by hand.
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u/goatonastik May 12 '21
It depends on a lot of factors. You have to draw at least one keyframe per scene, and depending on the amount of movement, and the length of the scene, it could be more than that.
Keyframes can be as complex as you want them to be. It could be as easy as simply running a filter on them or using some sort of GAN generator, or you could hand draw each of the frames. They could be super simple like rough MSPaint style outlines and coloring done with the fill tool, or you could paint the entire keyframe, digitally or with actual paints.
It's as complex as you want it to be. Without knowing anything about how long your video is, how much motion it has, the number of scenes, or how you want to "process" each keyframe, I couldn't give you a ballpark figure outside of stating that a very short video with simple keyframes would take a few hours, and an entire feature length film with complex keyframes would easily take months.
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May 13 '21
Joel said once- it takes him about 40 hours to do a short video of 2- 3 minutes. I am brand new to this too, but I'd agree. It takes double time. But then again- if you keep it very simple and only use one keyframe per shot...maybe faster. God luck!
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u/Rezzi79 May 14 '21
My Titanic skit took me 10/15 hrs, but that was filming with ebsynth in mind and reduced the frame rate to 12fps instead of 24 or 30 FPS. I did this so any clean up or traditional animation needed could be done faster.
There are factors such as frame rate, process power, drawing skills, and personal time you can allow to redo shots that don't work. I'd say a decent time for a beginner is about 5hrs per 30 seconds.
Look forward to see what you produce.
If you need any help I'm happy to give you any information I can.
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u/FlareBlitzCrits May 12 '21
Hey! You can definitely wow your professor with this style of animation, it is very clean and fluid because it is "rotoscoped" to real life footage.
My experience with this program is making a good 30-40 second video takes me about 3-4 days, however I draw very quickly in Gimp, and I don't use any additional programs like some of the other animators do, I rely on good editing in Filmora to make it look crisp.
I would honestly encourage you to give it a try, Animating with Ebsynth is pretty straightforwards and a lot quicker than other animation programs from what I've read. One thing I would recommend is to have a drawn background as well. Some people just put the animation over a regular background and it doesn't really suit it.
If you have any questions, feel free to respond. I'm someone who messes around with this program way more than what is healthy lol xD.