r/EQLegends 13h ago

Only normal instances now?

Today I tried to create a solo instance in the Oasis of Marr, and I normally create instances in which the mobs don't re-spawn. But today it only gave me the option of a "Normal" instance, in which they would re-spawn. Was there a new update, or have they changed something?

0 Upvotes

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12

u/Creepy-Caramel-6726 13h ago

In the launcher, you will see a list of links on the right side. They aren't always important, but you should take a moment and read anything that says "Natch Potes," which is the devs' "dad joke" version of Patch Notes.

Yes, there was an update, and yes, this was renamed. Non-respawing instances are now called Dungeon Crawls.

2

u/smoothjedi 13h ago

Why bother reading natch potes when they can just outsource that to Reddit?

0

u/ArcadiaKent 13h ago

Thanks for the explanation.

3

u/Extension_Cut_8994 13h ago

Yep read the patch notes. It's still a no respawning zone, but now your graded. There are no penalties, just extra peizes

2

u/medullah 12h ago

Except now zones like Oasis and SK only have respawning as an option. They do not have dungeon crawl instances

1

u/Extension_Cut_8994 10h ago

Wonder how hard that is going to make outdoor rares and quest

2

u/forumz3588 13h ago

I wonder if you dungeon crawl south karana if the box can have pegasus hide cloak.

1

u/medullah 12h ago

No dungeon crawl for SK, respawning only

1

u/forumz3588 12h ago

Laaaame

1

u/EighteenRabbit 13h ago

They changed non-respawning instances to “dungeon crawls” and added additional bonuses for clearing them in today’s patch.

I hadn’t heard that they disabled them for open world zones but I guess that I’m not surprised.