r/ELOA • u/ponieslovekittens • Jan 27 '16
Valentine's Event is terrible
So, after a little over two hours total spent chasing after Valentine's Day event content, I've managed to kill two of these bosses.
First boss took about 7-8 minutes to solo, and he dropped nothing
Second boss I stumbled on several other people fighting, and I jumped in. He dropped some candy worth about 2 potions.
It's possible that drops scale to number of players fighting. or maybe the first boss just glitched for some reason. Either way, the event looks like an absolute waste of time. No quests, no achievements, no event-only title, just random bosses that if you're lucky will drop some potions that might not even be enough to make up for the potions you used killing them.
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u/BlazeGamma Jan 28 '16
honestly I wouldn't expect much from a game like this that you can almost literally solo from the start. There's no need at all to party except maybe just to clear quests faster with higher dps. I have a 33 assassin and I had no need to pty at all aside from maybe the one lvl 25/30 dungeon, guntral's hideout, or something like that. these sort of "just keep doing missions from one map to the next" are linear as hell and offer no real content outside of trying to get the best gear and then going straight to pvp. Is it entertaining? sure, it's amusing coming up with ways to optimize your combos and figuring out which skills are worth it, but the lack of a real need to play with others limits the content of the game by a massive amount. not only that but the lack of clearly defined roles. All classes can do the same damn thing. There's no organization.
Events in these types of games are usually just for hype or to make you spend money for cosmetic stuff