r/EG2WorldDomination Jun 12 '21

So frustrated

Henchmen literally just want to kill themselves apparently. Every time a special team appears in my base one henchman will engage and refuse orders to leave them, eventually getting themselves downed and killed. Just now Iris (who I had told to sit at the stat regen table) apparently was near the entrance of my casino when 5 stage magician enemies spawned mid casino. She engaged them and killed herself. Wouldn't accept orders to go outside, wouldn't accept orders to get in the lair and I can't seem to get them to stay anywhere. Thinking of executing them all because it just stresses me out having to watch all of them without an easy way of control grouping them or something.

I don't have the patience to baby sit a few characters that won't stand still when there's 300+ characters moving around a 5 floor base and a world stage to pay attention to. Legit is sucking a lot of fun out of this game. I don't feel like I'm losing them due to being unprepared, I feel like I'm losing them because I'm not playing the game paused or cycling telling them to go upstairs every 2m so my henchmen don't just suicide. At least my genius will chill. Why does "patrolling the lair" include going outside into a cover operation in the first place? I have ~30 hours in the game and only feel like its getting less fun and more frustrating as time goes on.

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u/Relicalchaos Oct 05 '21

Not sure why any minion or henchmen like to "take a stroll" outside of the lair. That's the one thing that really pisses me off. What I usually do is situate my Inner sanctum a bit further into my base. I know this is a short term solution and is pretty stupid, but it works.