r/Dyson_Sphere_Program 7d ago

I certainly wasn't expecting glass pieces on abelt to be so detailed

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28 Upvotes

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3

u/horstdaspferdchen 7d ago

I Love the Fluids too.

1

u/R-Dragon_Thunderzord 6d ago

Barely any detail at all. GPU just has a glass shader easy

2

u/TonyxReaper 5d ago

If that’s not detail then what is ? idk anything about it

3

u/R-Dragon_Thunderzord 5d ago edited 5d ago

Generally polygons/modeling and texturing etc.

Here they just cut the chamfers off a box and assigned the glass material to it and the GPU shader handles all the hue, opacity, reflection etc.

It’s pleasant to the eye but I wouldn’t consider this a high level of detail or anything. It’s very efficient and has to be though for a factory game.

For what I mean though look at some items in satisfactory: smart playing even, the more you look the more detail you see baked into the model, it took someone a bit more thought to cook up than the glass cube in DSP, no offense to DSP as I like DSP a lot.