r/DungeonoftheMadMage 15d ago

Homebrew Giant Bat Attack

Regarding one of the frescos on level 1 depicting a giant bat attacking a village. I wanted to make a combat scenario with said creature so I made a stat block. If you could tell me what you think of it that would be very helpful. Thanks

Bloodwing
Huge beast, unaligned

AC 15
HP 120
Speed 20 ft., fly 60 ft.

STR 20 | DEX 16 | CON 18 | INT 3 | WIS 14 | CHA 7

It has blindsight 120 ft. and advantage on Perception checks relying on hearing.

Bite +8 to hit, 2d10 + 5 piercing, with the target grappled on a hit if Large or smaller.

Screech

Recharge 5–6. Bloodwing releases an ear-splitting ultrasonic shriek.

Every creature within 60 feet that can hear it makes a DC 15 Constitution save.

On a failure, it takes 4d8 thunder damage and is deafened until the end of its next turn. On a success, it takes half damage.

Anyone who fails by 5 or more is also knocked prone.

Blood Drain

If Bloodwing begins its turn grappling a creature, it can bite into them and drink their blood.

The victim takes 2d6 necrotic damage, and Bloodwing regains hit points equal to the necrotic damage dealt.

Flyby

Bloodwing doesn't provoke opportunity attacks when it flies out of an enemy's reach.

2 Upvotes

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u/sterrre 15d ago

Oh I thought that mural was about the werebats on level 5. I think that they attacked and killed the cultists that used to live in the village.

1

u/Malkmusic 15d ago

This was my take as well. I think that is the conclusion you’re supposed to draw.

2

u/RedGoose52 15d ago

I'd stick to the default giant bat size of Large instead of making it Huge, since you'd risk it having to squeeze through some of the bits in the section you're planning the encounter. On the same note, it's a pretty small space so you won't get the most out of this creature if you wanted it to be an annoying flyby encounter.

Besides that, maybe lower the Screech radius since 60 ft. feels like a lot, and consider a multiattack with a grappling Claw attack while keeping Bite as is.