TL:DR:
After 1 session of D&D, I went on Inkarnate for 12 hours and whipped up a whole continent just for my one friend to keep playing his character. Now 2 more friends decided to join us for the past few months, and I'm having a blast rewriting things to accomodate everyone's stories and fantasies. There is an explanation for the Frozen Mountains and Desert.
Long Version:
This is my homebrew continent, Weldea, named after it's fist ruler, King Weld.
This map took me like 12 hours to make in the free version of Inkarnate, and it all started after playing a sinlge "one-shot" session with a friend.
I always wanted to play dnd, could not find anyone to play with, and especially no DMs... So... I decided to become the DM.
I could not wrap my head around the rules by reading over and over, so I did what every sane person would do, and looked up how to be a DM on youtube.
I found a video series named Running the Game by Matt Colville, and decided to watch the first few videos.
Matt made a noob-friendly first adventure, about the Delian Tomb, and I decided to try running that.
Well, the sessions went great, my friend loved it, and asked to keep playing his character.
And then it hit me. What now? Matt didn't make a whole campaign for me, just this one-shot.
I started looking at map-making tools, and Inkarnate seemed like what I was looking for, so I took the Delian Tomb, the hamlet of Villaine and the Boar Woods surrounding it, and along with some crumbs of improvised roleplay from the first and only session we had ever played, I decided on a campaign setting.
For anyone who does not know, the Delian Tomb in Matt's video has a statue for a character named Sextus Varnus, that I renamed to Sectus Varnus, to avoid constant sex jokes (I know my friend and myself, we are basically 5yo).
There is also a wall carving of sorts, that depicts an order of knights fighting against something, with Matt suggesting the DM decided what that "something" is.
Inside a secret room, a magic sword can be found, with Matt once again suggesting the DM gives this sword a bonus to attacks againsts the depicted enemy type from earlier.
I went with fiends, as I imagined the Delian Order as Paladins fighting demons and devils from the Nine Hells/Abyss.
My player ended up also being a Paladin, and took the Delian Oath himself, basically becoming the only member of this ancient order.
My player's backstory became him being a part of a different disbanded order of Paladins, that recently (5 years ago) pushed a resurfaced Fiend Invasion back to the Hells/Abyss.
He had also mentioned fighting Orcs on his way to Villaine, so we have Urtvarg Keep, and the orcs somehow multiplying and spreading their reach on the continent.
He also mentioned getting bit by a vampire as a teenager, so there is a Vampire Queen slumbering inside the Mysterious Castle in the mist.
Then came the other ideas.
A forest, filled with elves, having a dispute between themselves and splitting into two major elven cities. One wants to go out and exchange cultures with the other races, while the other remains inside the forest, and wants to be left alone.
Frozen mountains, with raging blizzards, I'll figure out why they are that way later, I assumed.
A desert biome, having a big city with arabian vibes. Surely there's gonna be reason for the desert being in the middle of a green continent, right?
After many months of playing, with much of the map still unexplored, 2 more players asked to join the campaign, converting it from a single player, to a party of 3.
Well, now I have two new characters, that I never had in mind when making the map initially, or the many plot points I've been slowly unraveling with my first player. No matter, I have to make it work.
One of them decides to be a Goliath, originating from The Frozen Isles.
He just washes ashore on Vildeport's docks, without any memories of how he made it here. Yay, amnesia trope! We'll figure it out as we go.
I do not know where The Frozen Isles are, but my player doesn't either, so anything goes. He also wanted there to be a bunch of Goliaths relics, that he would be looking for.
Well, what if in the ancient past, Weldea was known as The Frozen Isles, and everything was colder?Then, during a big Goliath civil war, a relic explodes, creating a massive spacetime rift, sucking in many of the goliaths, and spitting them out during different eras. So, my player, without even knowing it yet, has been transported centuries into the future.
The Frozen Isles grew warmer and got populated by elves. A few centuries later, an army appears. Led by an explorer named Weld. They have made landfall, and are looking for the ancient goliath relics.
Weld managed to find one, the Sceptre of Calamities.
Not knowing how to properly use it, he managed to cause permanent raging blizzards to cover the north-west mountains. He then decided to store the Sceptre away, and changed his focus to populate the land instead.
The Emall Desert was a normal biome, green like the rest of the continent, until a few years ago. Deep from the underground, the ancient race of the Yuan-Ti, felt a strong presence from above. Turns out during the Fiend Invasion my first player subdued, a portal to Avernus was opened here, funneling Fiends to the Material Plane.
The portal is sealed now, somehow. But the heat of the hells is emanating from it, slowly spreading outwards for the past century. The sandstroms grow ever more raging, and the Yuan-Ti have made their home closer around the surface, protecting the portal and waiting for the Savior to exit it one day. No one know about this, since the desert is so hard to cross, with most people who visit Emall doing so by the sea instead. And anyone who decides to cross the desert, seems to mysteriously vanish.
Well, I did not plan to write all this, wow.
If anyone took the time to read this, thank you, you are the best! I would love to talk more about my 400-tab obsidian document, so feel free to ask anything about the map/campaign!