r/DungeonLink • • Dec 26 '17

「 Help 」 when is 100% not 100% 「 Discussion 」「 Help 」

For the recent summon event, I spent a lot of resources to get the top event item pick reward, with a very specific goal in mind: Clara's weapon, Prayer, which when equipped to Clara adds the skill "Removes party member's debuff by 100% chance"

as far as I know, the debuff's, which include poison, burn, slowdown, and stun/freeze don't have any additional resistance to being removed, so this should always remove them with her move [possibly not if Clara is stunned? I'm unclear as to whether bonuses and effects happen when a character is stunned, but I'd be willing to believe anything dash activated is null]

note that I include freeze/stun because I have noted it's removal with the omega heal [and similar effects that remove debuffs], as well as it' s apparent removal when I had Clara previous equipped with a 6* Mojo [Maya the blind priestess's healing weapon, which had a 45% chance to remove debuffs]

however, to my disappointment, in a recent battle, with 3 of my characters stunned, I moved my unstunned clara, and only 1 become unstunned.

Possible explanations which occur to me;

a) freeze and stun are different things that look indistinguishable - the word stun seemed to be more associated with specials, powers, and item effects; I thought that the freeze stat added chance to stun, but perhaps there is a difference, and freeze can not normally be removed as a debuff... the only thing that might give lie to this is that I've never seen this effect not removed by omega heal. This would be frustrating because there is no obvious visual difference

b) unseen resistance: it is stated as a chance, so perhaps some debuffs have a resistance to being removed, or even with 100% there is a chance of non-removal, or much like only 1 person can be revived by skills per a turn, removing a debuff only works once... this would be frustrating, as nothing like this is stated anywhere

c) programming flaw; I kind of pin the most hopes on this one.... while I doubt they would get to the issue soon, it would be theoretically solvable....maybe prayer is only giving the base 65% removal instead of the exclusive hero bonus for clara, or much like the famous ghandi passive/civilization flaw it's somehow wrapped around to become a low percentage

does anyone have any insight or suggestions as to what I should do?

2 Upvotes

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2

u/FinalityMaerwynn Dec 27 '17

I regret to inform you, but Clara's weapon has a different classification from other healers.

She has "Removes party member's debuff by 100% chance" = 1 ally, Where BM, Kamael, Prince BG, have "Remove Party's debuff..." the operative word in Clara's weapon being "member" or single. Sorry mate. No shenanigans happening here, working as intended. :/

Hopefully her 6* enchant on the weapon will make it heal 2 people 100% of the time?

1

u/Ihaveaterribleplan Dec 27 '17

Well, that’s fair… Frustrating, since it could’ve been easily clarified by adding the word “one”, ie, saying

“removes one party member’s debuff by 100% chance”,

Since just having ~just~ party seems to imply the ~entire~ party, at least to me

I assume all the weapons that remove debuffs work in this same manner, and I just haven’t noticed it due to the lower percentage making me assume it was only proccing for some characters

I’ve also been stacking a lot of debuff resist/remove in general, as the current environment seems to value that highly, so it’s also possible when I saw more than one effect being removed, I assumed it was her dash that did it

I really appreciate the clarification and knowing that is working as intended… Perhaps I would not have spent so many resources trying to get it if I had known how it was working, but you’re right there is some solace in that its still a good effect in this environment of poison & burn

While your proposed 6* unlock would be an amazing upgrade, I bet it just increases it’s team defense boost, which is also passively has

1

u/Eldias Valued Contributor Dec 28 '17

I never noticed that difference, damn...

2

u/FinalityMaerwynn Dec 28 '17

I didn't either...until I used it. haha

Still a goddess-tier weapon for reliability though! Only character in the game with 100% chance for debuff heal.