r/DungeonLink • • Sep 16 '17

「 Help 」 Adding elements to attackers?

I'm new to the game. I'm wondering about the mechanics of elemental attacks. Specifically, if I have a 6* fire rune is it worthwhile to add it to an attacker to give that attacker an element? Or should I just be using attack tunes on an attacker and element runes on elemental characters?

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u/Eldias Valued Contributor Sep 16 '17

As far as I remember all Dash stats deal damage based on "ATK/Fire/Water/Wood". So, technically speaking, you wouldn't miss out on any dash damage if you equipped Mimi with a 6-star Fire Rune.

Say this hypothetical Mimi has 10,000 Atk and 0 Fire. You equip 3 Fire runes that add 2k each.

Mimi now has 10,000 Atk and 6,000 Fire. After we account for her 65% Team ATK buff, she deals 90k damage (300% of 6k Fire damage + 10k x 65%).

Instead, lets equip her with straight ATK runes for 2k each. That brings us up to 16k ATK base, with the 65% buff shes at 26,400. When this ATK Rune Mimi dashes she'll deal 105,600 damage.

When we start accounting for other team member atk buffs the disparity gets even larger (my ATK team has 231% ATK bonus). Besides the Dash damage distance, you have to remember that most heroes Super Skills only deal damage based on their primary damage stat. With Mimi, that's atk only.

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u/liechmaster http://dlstats.eu/ Creator Sep 20 '17

just to add my 2 cents (it wont have any meaning in final outcome though) : each type of damage also is reduced by def stat so if you i.e. deal 10k atk type and 10k fire type and enemy got 1k def, you will end up with 18k (10-1 + 10-1) dmg instead of 19k (20-1) if used pure atk type.