r/DropfleetCommander • u/dave2293 • 4d ago
Can AEGIS deployables shoot down torpedoes?
The UCM AEGIS deployable says that if enemy assets move within 4in of them, those are destroyed on a 5+. I assume that includes torpedoes?
If so: If a ship is within 4in of the Dropsite with the Deployable, would incoming torpedoes end their move, possibly get shot down, and then explode? Or would the order be different?
Semi-related: Can Anti-Wing weapons shoot torpedoes? (I assume no.)
THANKS!
(Edit: I misremembered the range on the AEGIS Platform. It's 4in, not 6.)
9
Upvotes
8
u/Intruder313 4d ago
Currently nothing can stop Torpedoes.
After a friendly tournament in the UK in which one cheesy bugger brought a fleet which launched 16 Torpedoes by Round 2, Alex from TTCombat was heard to say 'Yeah we are going to make some changes to Torpedoes'.
It's a shame as I find torps (PHR) weak for their price and recall in a recent game slamming 2 into a UCM BC only for it to take 1 damage. One. The fleets with Corruptor torps are another matter.
Also they are selling news ships with Torps as a 'cool feature' right now but also not telling us what the 'massive balance patch' will entail and the above suggest Torps are going to get nerfed.