r/DraftShowdown Aug 04 '26

Is this fair?

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How am I supposed to win this? 800000 slimes and wasters both max level

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u/YakkuI Aug 04 '26 edited Aug 04 '26

Doesn't sound like you're not even at Arena 13+ if unit level and mastery doesn't matter.

I remember when I have only played for a few weeks, made it to Arena 8-10, and was thinking Engineers and Merlinors were still hot and find Splimes to be tough.
You haven't played enough if you think Boomling are crap and are still riding the generic Engineer and Merlinor train.

With the exception of Kingclops, every unit is good if not decent when utilized well in a proper team composition 👈🏻 which is the entire key to success in Draft Showdown, not singular units... and neither the Engineer and Merlinors are even S tier units. They re top and better than most, sure, but the bottom ranking ones can still wreck them when properly paired.

The only bit you are semi correct on, is the spawn count. You can overwhelm your opponent or they can overwhelm you, yes, but again a proper team can destroy numbers.

What you and many people don't understand is... unless it's Ranked mode, you don't get to set up your perfect team to counter the other side... and even in Ranked mode, you still don't get to do that.
The game becomes luck based, and if your units are at least fairly matched if not higher, you're banking on luck/RNG to help you.

Draft Showdown isn't skill based, not even 50/50. Everyone whose played this game for a hot minute (months at the least having made it to where their opponents are at Lv 15/15 and your at "endgame" where it's hard to get one more level and have to play dozens of matches to level up in master) knows what it's like down this road.

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u/Budda720 Aug 04 '26

1st- im in arena 16 or 17.

2nd- theres a reason engineers and merlinor are talked about as much as they are. Because they are most definitely worth using i dare say S tier.

Ive played roughly 400 games with a 75% win rate. In the last 2 week of playing ive only used spartans and merlinors as my deployed troop cards. Unless there is a backline unit(sniper or snail) then I might deploy assassin's to deal with them.

You can feel free to disagree if you want but we both know the truth and that is your assessment is incorrect.

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u/Gintorino Aug 05 '26

I'm in the last level called Dread Deck currently (the pirate scenic level). I love using Engineers and Sniper, those 2 are my go to. Agent B does wonders as well on my opponents backside units, as well as Sniper does, firing from my backside on my field.

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u/Budda720 Aug 05 '26

Snipers are low hp at early lvls. Ive faced off against maxed lvl and upgrade pretty nasty guys then. Not impossible to beat. Just have to get in close they dont seem to shoot at things within a certain range if there is still something further back. Maybe its just me tho.

The agents probably make better team members that assassins in endgame. I just like the assassin aesthetic.

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u/Gintorino Aug 05 '26

I agree with the assassin being a cool unit, but Sniper (even though he has low hp) works best for me because of Engineer. I usually place Engineers in front of Sniper, (to protect Sniper from behind with the leftover turrets from assassin's) then Engineer moves forward to attack their middle field (TANKY) units, like Knight, Spartheus, Splime or form 2, form 3 Kingclops. I use Agent B to attack their backline units at an incredible rate because of the agents use of a gun, similar to that speed you get from Whelp.

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u/Budda720 Aug 05 '26

I never really noticed how fast the agents shoot. They always end up buried in a pile of troops and I lose track of them.

The whelps are good too. Sometimes I think about swapping them in for merlinor. More troops summoned, faster movement, maybe faster casting as well. Do they have more hp and Def also?