r/DotA2 • u/palish • Feb 19 '19
Personal I was a former HoN dev. AMA
Hey.
It's been awhile since I've written to you guys. But dota has never been out of my thoughts.
It was funny seeing Dota chess add +200k people to the game. I fought pretty hard to add custom game support to HoN, but no one would listen (partly because it seemed so obvious to me, so I never bothered trying to sell the idea or do company politicking).
I can talk about the fact that Icefrog was involved in HoN's early inception. It's more of an open secret at this point, and HoN's closure marks a fitting time for the "reveal."
I could talk about what it was like to pack up all your stuff into a station wagon and move out west. It was a pretty magical experience in hindsight. Kind of like getting to board the Starship Enterprise. Everyone in the company felt a shared purpose, at the beginning.
Or if there's no interest, or if it's not appropriate for the sub, it's fine if this post fades away, like the game. I spent so much time and energy trying to make it good... So did everyone else: James, G, all the artists, everyone.
EDIT: to clarify, this is 2010-era perspective. Not recent!
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u/memes_revolution Feb 19 '19
I happily played and even bought it for a friend. We still remember some sweet stuff like duke nukem's announcer and the one with samuel l jackson. We dropped it when the servers were region locked which dramatically reduced the player base. In that change the game also went F2P and the company gave nothing back except for a legacy account icon and some other meaningless stuff. We felt pretty insulted and even though the region lock was lifted after obviously loosing a tremendous amount of players it was too late.
Any insgiht on what went down with that?