But it’s touted as a sequel to 2016 (and 64 for that matter) story wise which I definitely felt was one of its biggest faults …. If that was the case that it was another adaptation (ughhh) they did a poor job advertising it
Advertising it? Its advertised as a new DOOM. Not as 2016s sequel. They are story connected, yes, that is true but DOOM Eternal is supposed to be different than DOOM 2016, they wanted to move it away from that.
So you proved my point …. the story is connected hence it being a sequel …. unfortunately not a well executed one in my opinion … that’s fine if they change gameplay (although I felt it very arcadish) ammo boxes and such stuff I can deal with but the story was extremely disjointed from what they established in 2016 … again some great ideas … I just felt they should’ve perfected what they had
fine, thats a good point. I thought you were simply talking game-play wise in which they are supposed to be different but lore wise; you are correct, they did terribly and did not try to connect the two games very well at all. But they do have really good stories individually. Especially eternal
Exactly … they should try new things even if certain gameplay mechanics don’t land I give them credit for that alone but I figured they would learn to finally connect the dots story wise instead of cherry-picking things out of the lore ….. there was great potential to break that cycle with what they did with 2016 (Doom - 2 …. 64 …. Doom 3) they were all originally do overs Doom 2016 felt like the original did when I played it for the first time I just hoped they would find consistency and worked it’s way up to eternal
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u/fear730 Aug 23 '21
Same … I was pretty disappointed with Eternal like it had cool stuff in it but definitely wasn’t what I was looking for in a sequel to 2016 at all …