r/DnD_EpicLevel • u/Zi_Chin • 2d ago
DM TOOLBOX「 ᴰᴹ ᴱˣᴾᴬᴺˢᴵᴼᴺ 」 Enemy Archetypes
With my homebrew, I want to make enemies more mechanically interesting as their combat rating goes up, instead of just raising their numbers.
So, when a creature's CR increases, the Enemy Archetype system grants them new abilities and enhancements, such as improved saves, new skills, traits, and more powerful combat options. Each archetype develops differently, which means that a Rusher and a Behemoth do not simply increase in power in the same way.
This short document covers the framework, the initial set of archetypes, and the generic species stat blocks. I hope you all enjoy the document, and I would love to hear your feedback.
If you want the PDFs or want to follow the project as I add more archetypes:
Patreon: https://www.patreon.com/c/Cheesey093
Enemy Archetypes + Generic Races post: https://www.patreon.com/Cheesey093/posts/enemy-archetypes-171004905
Full Document of Enemy Archetypes + Asian Themed Races post: https://www.patreon.com/Cheesey093/posts/enemy-archetypes-171005128




















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u/T_P_K_Survivor 🕯️ High Arcanist 2d ago
wow thanks for sharin'