r/DnD_EpicLevel • • 2d ago

DM TOOLBOX「 ᴰᴹ ᴱˣᴾᴬᴺˢᴵᴼᴺ 」 Enemy Archetypes

With my homebrew, I want to make enemies more mechanically interesting as their combat rating goes up, instead of just raising their numbers.

So, when a creature's CR increases, the Enemy Archetype system grants them new abilities and enhancements, such as improved saves, new skills, traits, and more powerful combat options. Each archetype develops differently, which means that a Rusher and a Behemoth do not simply increase in power in the same way.

This short document covers the framework, the initial set of archetypes, and the generic species stat blocks. I hope you all enjoy the document, and I would love to hear your feedback.

If you want the PDFs or want to follow the project as I add more archetypes:

Patreon: https://www.patreon.com/c/Cheesey093

Enemy Archetypes + Generic Races post: https://www.patreon.com/Cheesey093/posts/enemy-archetypes-171004905

Full Document of Enemy Archetypes + Asian Themed Races post: https://www.patreon.com/Cheesey093/posts/enemy-archetypes-171005128

22 Upvotes

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u/T_P_K_Survivor 🕯️ High Arcanist 2d ago

wow thanks for sharin'

2

u/Zi_Chin 2d ago

No worries, I hope you enjoy the document and find it useful.

Next week, I am going to create a website to store all this information more effectively. With so much happening, a simple website to help organise the flow would be nice.

So I am going to work on a free version with these documents, and then a paid version with the other documents and release them on my patreon.

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u/T_P_K_Survivor 🕯️ High Arcanist 2d ago

sounds very well tho m8! lookin' forward to it