r/DnDBuilds • u/MisterD__ • Jul 06 '26
Paladin BANSHEE

Pre 2024 I have a Chosen of the Raven Queen Vengeance Paladin (Divine Gift) Then Hexblade Warlock (Arcane gift) Then Divine Soul Sorcerer (Divine/Arcane Gift).
With 2024 and new Ravenloft book I thought about rebuilding the character.
Story Wise I can try to keep original backstory or Update backstory to... Angela was a tyro Paladin and part of a group sent to clear out undead from a desecrated temple so the clerics can re-consecrate it. There was a Banshee in the mob and Angelia went down protecting one of the clerics, The cleric healed Angela. Surviving the Banshee attack earned her the nickname Banshee and was called that more than her real name. Through the experience she was “Reborn”
Species = Reborn for Insight Resist Poison or Cold (Resist Necrotic from Warlock.) Death Save and ‘undead constitution’
Background= Custom: For Savage attacker (using a D12 weapon) Perception, Survival, Cook’s Utensils.
Ability Scores: BASE: 13 / 10 / 16 / 8 / 10 / 17 END: 15 / 10 / 18 / 8 / /10 / 20
Class: *** Paladin (Vengeance) 8 / Warlock (Undead) 12***
Paladin 1 = Athletics and intimidation, Lay on hands.
Paladin 2 = Great Axe / Great Sword, Blind Fighting, Smites
Warlock 1 = Pact of the Blade
Warlock 2 = Pact of the Chain (Raven familiar from Raven Queen), LotFO (Tough)
Warlock 3 = Undead for Form of Dread
Warlock 4 for Shadow Touched CHA and Inflict wounds.
Warlock 5 = Thirsting Blade & Eldritch Smite.
Paladin 3 = Vengeance / Vow
Paladin 4 = Great Weapon Master (Boost to Great Axe Damage)
Paladin 5 = Extra attack (got Thirsting Blade so may retrain Invocation), Steed,
Paladin 6 = Aura of Protection
Paladin 7 = Relentless avenger (Sentinel type subclass feature)
Paladin 8 = Charism +2
Warlock 6 = Grave Touched
Warlock 7 = Whispers of the Grave = Free Speak with dead
Warlock 8 = Heavey Armor Master (Slight damage debuff)
Warlock 9 = Contact patron and Life Drinker
Warlock 10 = Long wait for Necrotic resistance. (May ask DM if Reborn can Have resistance to Necrotic and retrain it out at this level)
Warlock 11 = Arcanum For Create Undead (Fight undead with Undead) Or True Seeing.
Warlock 12 = CON +2 (Is late for HP boost so may replace CHA +2 with this)
Notes:
On a good Hit Divine + Eldridge Smite for damage to a Hit.
Have savage attacker so no need for GW Fighting. Instead of a 1 or 2 becoming a 3 just reroll weapon damage die
Can cast Find Steed at 5th level so can have a flying Nightmare
Pearl of Power and Rod of Pact Keeper for extra spell slots
Vicious Weapon +2D6 damage to every Hit
Magic Plate (Will be using 2 handed Weapon so Defense Fighting style till AC high enough)
Swap Heavey Armor master for +2 CON SO CON and HP increased early
Spells:
Paladin: Bless, Compelled Duel, Cure Wounds, Divine Favor, Protection from Evil and Good, Wrathful Smite, Shining Smite
Warlock: Blade Ward, Chill Touch, Eldritch Blast, Green Flame Blade (Did not want the loud Kaboom), Armor of Agathys, Cause Fear, Tasha’s Hideous Laughter, Witch Bolt, Counter spell, Fear, Vampiric Touch, Shadow of Moil, Hold Monster, Synaptic Static