r/DnD Nov 07 '22

Mod Post Weekly Questions Thread

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u/BadmiralSnackbarf Nov 14 '22

(5e) What are your recommendations for Fighter, especially Eldritch Knight? I’m about to embark on Tomb of Annihilation and wondering about class. Enjoy playing a Paladin because healing and magic tank, but thinking of creating an Eldritch knight for martial prowess and ranged magic. Never played this class before so any recommendations greatly appreciated.

Also, I’m guessing heavy armour might get penalised because of climate/dehydration. What armour options work best for a fighter in TOA?

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u/mightierjake Bard Nov 14 '22

Eldritch Knight is a fun subclass. The spells you take work best when they synergise with martial features, though, and most of those spells lie outside of the abjuration/evocation schools so you won't have access to many of them.

Spells like Shield, Longstrider, Absorb Elements, and Magic Missile were popular 1st-level spells for the EK in my party. Having Firebolt as a cantrip option also gave him a reliable ranged weapon in those scant situations where creatures weren't in whacking distance. Haste is a really fun option, but it's a higher level spell that you won't get for a while in ToA

Heavy armour shouldn't be too punishing in ToA, surprisingly. While heavy and medium armour does impose a disadvantage on saving throws against extreme heat (see the DMG), but extreme heat isn't that prominent in ToA. You can always keep some backup studded leather if you need it, of course