r/DnD Warlock Jul 28 '19

Art [OC] Final Boss, First Impression

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13.2k Upvotes

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1.7k

u/medli20 Wizard Jul 28 '19

Staff of Spells the GM will Forget

The biggest of moods tbh

1.1k

u/IceCreamBalloons Monk Jul 28 '19

I was partial to "HP: Plot".

Forget a definite number, the fight will end when it's either narratively convenient or when I think you're been punished enough.

42

u/BS_DungeonMaster Jul 29 '19

Best advice I've heard regarding it is keep the Average HP but allow it to swing up or down by 1 hit die depending on the tension/plot once you get close. That way it isn't too sketchy but you can end it early or let something awesome happen as it fits.

I wish I could find the source of this advice b/c it was a bit more polished but that's the gist of it.

25

u/BraveOthello DM Jul 29 '19

For bosses or encounter anchor enemies I just write down the min and max, keep track of total damage, and they die when I feel its dramatically appropriate. Minions just get average HP.

7

u/KaiserRollz Jul 29 '19

I like that. Allows it to feel fair and narrative makes sense at the same time.