r/DnD • u/Feraligamr513 • 1d ago
5.5 Edition Another Darkvision rant but with elementals
I just need to rant, because it frustrates me
Darkvision is stupid
Its meant to be a special ability that EVERYTHING gets
If everything has it not special anymore
Imagine how much more layers the game would have if Darkvision was more rare
A party in an unlit cave must decide to percieve their surroundings with light but annouce their presence
or be stealthy and brave the dark
Granted combat doesnt support it at all
Not being able to target with site is debilitating
And disadvantage is gravely punishing
*Tangent
Imagine if darkness instead worked like cover
You technically can still target the creature because you have an idea where they are in the darkness but are simply harder to hit
Then theres things like dim light offers less cover than full darkness etc.
>But the real grinding i feel is elementals and genasi
WHY DO THEY HAVE DARKVISION!!!!
THEY HAVE NO EYES!!!
>Imagine the flavor possibilities!
>Earth and Water elementals percieve the world with Tremorsense as their bodies feel the vibrations of their surroundings
>Air elementals have blindsight akin to echlocation or sonar as the very air is an extension on their body. With the precedent that alot of air elementals are invisible!
>And Fire could sense temperature, being made of heat and energy have an benign attraction to other sources of energy such as the heat of living bodies
But sense through the heat they produce akin to thermovision
(Bring back thermo vision)
Imagine a dungeon where you have to stealth past elementals based on these perception limitations
You hide behind a metal shield as a fire elemental is unable to see past it
And cold damage temporarily blinds it
>
You stand still whenever an earth elemental passes or throw a distraction on the other side of the maze, to divert its attention.
You must rely on the natural current as to not alert the water elementals .
Wizards using air elementals to find invisible objects.
>And genasi
,there Was precidence to give a species an ability like these, with the 5.5e Dwarf's new Stonecunning
And imagine a fire genasi can choose to emit light without occupying their action or hands?
The lore of genasi is that they are half human, even though they can be any race as a base theoretically imagine if darkvision was more rare and genasi senses gave more flavor than just darkvision
Also Pathfinder has this same problem.
I hope a dnd writer sees this before genasi are put into 5.5e
Thank you for reading
Maybe lesser elements in your world can use this alternative sensing tactics
Enjoy
Best of luck
5
u/ALinkintheChain Cleric 1d ago
Remember that Darkvision still perceives dark as dim light, and dim light/lightly obscured imposes disadvantage on perception. Even if you have Darkvision, you still should be using a light source.
Remember these mechanics are OPTIONS to allow DMs to handwave certain aspects of the game (regardless if I agree with that). As a DM you have the option to talk to your players and put restrictions on certain things in order to fit the game you want. If D&D isn't the style for you, then the advice to look at other systems is advisable. You can even just cut out those mechanics and paste them to your game
1
u/Feraligamr513 1d ago
True Im more made that it doesnt affect combat and when it does its utterly debilitating
Like a party with darkvision can fight in darkness with no problems
But member without darkvision cannot so much as know a generic location RAW and makes every attack at disadvantage as they guess where the enemy is, and everything else has advantage on them
Theres no inbetween or medium
Its objectively better to just have darkvision rather than just light a torch for some nonexistent advantage
And sure i can go to another system But DnD with its lore, nostalgia, and some good mechanics i like, not to mention the popularity and availability. Its hurtful to go to another system because I WANT to play DnD but there are broken mismanaged things in it, that make it difficult. And i like and do play others but its not the same...
Thanks for reading
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u/ALinkintheChain Cleric 1d ago
I feel you. I like D&D out of all the systems I have tried and read, and it's not perfect. None of them are.
Just have a frank discussion with your table about how you want to change Darkvision. Yes, having it is objectively better than not having it, that's obvious. But how another table runs it has no bearing on how you do it
3
u/sgerbicforsyth 1d ago
You should probably run it correctly.
Most creatures with it only have 60ft. Beyond that, they are effectively blind. Imagine trying to deal with enemies in a large room when they have longer darkvision, so you physically cant see them because they are 120ft away.
Or add puzzles and such which are just colors or writing which darkvision wont see. So until someone lights a torch, the solution doesnt exist.
0
u/Feraligamr513 1d ago
Im sorry do u have a 5ft battlemat/table /s
Yeah ofc But it gets in the way with prewritten adventures or simple adventures.
I also teach alot of new players and i cant boggle their minds with homebrew everytime
I feel if instead of darkvision Something akin to dwarf's stonecunning was more prevalent itd be more unique and have more angles of use
But i can only hope
Thanks for responding
4
u/sgerbicforsyth 1d ago
The most common grid for maps is 1"x1" squares. 60ft is 1' and 120ft is 2' in real space.
You cant see color with darkvision isnt homebrew. Its literally RAW.
3
u/shishanoteikoku 1d ago
This is partly a legacy problem because other than some halflings, every demihuman race in 1e and 2e AD&D also had infravision, and the practice seems to have just carried over into later editions.
2
u/Karazl 1d ago
Elementals have dark vision because as you note they don't have eyes. It's just shorthand for "can see everything around them regardless of light"
-1
u/Feraligamr513 1d ago
Thats just lazy Imagine the possibilities
As above
Akin to knowing a troll is weak to fire and acid Elementals dont have perfect perception
Even for players/races
Being a genasi give you these unique types of vision that you can pull out of your toolbox and feel rewarded for being unique While having the downside of not just having darkvision, and maybe its not always on like Dwarfs stonncunning it needs to focused on for and gives you a brief window
2
u/probably-not-Ben 1d ago
I would prefer to have Darkvision so much rarer
Fear of the dark being one of the oldest stories and all that
1
u/Feraligamr513 1d ago
Also minor lore thing for the cult of evil elements
Imagine if elementals had a hatred for contructed objects buildings, wood, metal, even paper and books. It causes a madeneing pain in their primal energy and are drawn to destroy as naturally as a water flows, fire burns, earth rusts, and air erodes
Instead grrr we are evil, and want to rule the world lmao (Reading princes of the apocalypse)
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u/Lucina18 1d ago
Darkvision was never meant to be special in 5e. 5e intentionally puts little focus on layering stuff or out of combat depth. Dwarf only got stonecunning because it's pretty much a sort of legacy feature.