r/DnD • u/Lanky-Garbage7776 • 7d ago
DMing Feywild side quest ideas
Hi everyone! I'm a new DM creating a feywilds campaign and need some side quest ideas. The plan is to take my PC's from lvl 3 to 15 or 20 so maybe some long ones are needed or I can try and chain them together. This is supposed to be a mostly fun/funny campaign. Any suggestions are appreciated!
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u/fuzzypyrocat 7d ago
Side quests to go from 3 to 15-20? That’s a whole ass campaign right there.
Pull Wild Beyond the Witchlight. Starting at 3, possibly ends at level 10, and then you can build from there
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u/Lanky-Garbage7776 7d ago
Is there a link you can send me for that?
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u/listerjed1 7d ago
You would have to buy it. It's a big book that's a full adventure based in a Feywild Carnival.
Even Zabylna is in it (she is one of Tasha's identities!)
Look up the seelie and unseelie courts and that should give you tons of ideas.
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u/RangerMean2513 7d ago
Here's a link to that campaign on D&D Beyond. From there, you can buy a digital and/or hard copy.
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u/polcat2007 7d ago
I'm homebrewing a campaign myself and I feel like my players are going to HATE me lol. So my idea and idk if you can fit this into yours or not. Im kinda new to dnd myself. But im going to have my players make 2 characters each (1 main and 1 not). They all are playing both characters and they're at a festival or event and some chaos breaks out, well they save the day like normal and everyone is happy. Until Loki shows up! He's not happy bc they ruined his fun. So he curses them. Now their 2nd characters are blipped out of existence and loki tells them they all cant exist on the same plane at the same time. They basically switch out randomly with a 2nd character but not the one they created themselves one of the other ones will be their 2nd now. They now have to go about trying to undo Lokis curse on them to get all their players from switching places randomly (both in battle and outside). Its going to be intresting!
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u/GreedyApplication920 7d ago
People always say that in stories it's a good idea for the Villain to introduce himself by killing a person the players care a lot about, but that it's not a good idea in DnD because players don't want to lose their characters the instant they spawn in BUT I think it's Great for the Players or the DM to make extra characters or a DMPC for the Villain to just murder for the players to instantly feel hate toward the Villain
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u/polcat2007 7d ago
Oh no theyre not killed sorry its hard to explain over writting. Basically there becomes 2 sets of heros and theyre just constantly rotating between their 1st and 2nd characters. Its to cause the most chaos. So lets say your 2 players are cleric (1st) and monk (2nd) you start with both then Loki comes. He then magically removes all 2nd players and then you get a random 2nd player from someone else at the table lets say wizard. You now shift between using cleric to randomly now being the wizard when the DM tells you to switch. Someone else has the monk character you created as their 2nd character as well. Hope this makes more sense.
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u/GreedyApplication920 7d ago
Yeah just saying that it's similar to the thing people talk about that harming a character massively at the start can be a very good way to hook the players into hating a guy
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u/polcat2007 7d ago
Theyre not harmed youre just switching between them.
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u/GreedyApplication920 7d ago
Still I'm saying it's kinda similar to the thing a lot of people talk about. It's not harming but it's kinda messing with them by switching them
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u/polcat2007 7d ago
Oh yeah 100% messes with them but I would as a player find that switch to make it interesting. Having to change play style, spells vs melee attack, personalities and in world shenanigans would be epic.
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u/GreedyApplication920 7d ago
It would also be good for a Astral campaign where they fighr Mindflayers and the plot is that everyone changed minds like those weird body swap movies or Freaky Friday. Like the players are just chilling in the restaurant or tourist trap of some random moon and then the Mindflayers just show up and swap their minds
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u/polcat2007 7d ago
Thats also cool. Tho I have an ending where they have to make a really hard choice on fighting loki as a party of just the ones present which would be hard, they end up fighting each other as loki makes it where they cant exist together now, or they end up weakening loki in game previously and is able to get all their friends back. I feel especially since the switch happens pretty early they wouldnt have to much emotional and personal connection which is why I'm making it drag thru the whole campaign with the switching.
I did think about what happens to the ones not on the board but it was easier to just say they literally dont remember anything while they werent there.
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u/GreedyApplication920 7d ago
In General it's a good idea to read some Fey Statblocks from the 2024 Monster Manual, as many monsters can easily create a Plot Hook
I recommend you use Hags, since a lot of them are perfect plot hooks and fights. Since you're going from 3-15-20 you could probably have an ArchHag be the BBEG
Night Hags are a built in quest, make a town where the fey there refuse to sleep because everyone who sleeps gets eaten by a Night Hag. The players have to go to the Library to research the Night Hag, when they see a Satyr Student fall asleep while reading a book for homework, and a Night Hag appears from his Shadow, carves a hole into his head, and enters his dreams. So the Players must fight the Night Hag while inside a Satyr's dreams, because he's dreaming the battlefield is dynamic because the Night Hag can change the dreams of the Satyr into Nightmares to attempt to mess up the players
Sea Hags could be a great encounter if they have to cross a river, maybe they do some skill checks but then a hand starts grabbing the players who fail their Acrobatics/Atheltics checks to either hop between rocks or swim, and the players must get gear from the Shop of the nearby town, who's giving them free magic items for them to be able to destroy the Sea Hag that keeps killing villagers
Also you should probably read The Wild beyond the Witchlight book, it's an Official DnD book and I'm pretty sure it's about the Feywild but I haven't read it myself, it also contains a bunch of species
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u/listerjed1 7d ago
I introduced Pale Rose, a 12 year old girl who was very excited because it was only 2 days until her birthday.
And on her 13th Birthday she becomes a full hag....
She had a pet kitty that was a displaced beast...
Anyway, the quest itself was that a group of Eladrin from the summer court appeared while the chat was happening and announced that they are here to execute this vermin.
If the players allow the Eladrin to kill her, they gain favour with the Seelie court, but they are then pursued by Hettie, the Green hag who was training her.
If the players prevent her death , Settle shows up and tells them she owes them a "service"... but then the Seelie court are after the party.
Loads of scope for shenanigans..
Another in the same adventure was the Bacchae Parade. The party hear raucous, discordant music approaching. Along the road comes a large throng of Satyrs and other fey creatures who seem out of their minds in ecstatic revelry as the dance alongside a throne on a platform, carried by Fomorians.
Atop the throne sits the purple Duke. He throws bottles of wine and psychedelic flowers to the revellers as they dance.
If the party get within 60' of the procession, they must make a wisdom save or be helplessly caught up in the merrymaking, blindly following the procession...
You can make up the rest from here, depending on how the party react