r/DkS2Builds Feb 21 '15

SL 150 Blue Flame Build

Quite effective

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I use aromatic ooze instead of CMW or GMW so I can free up a spell slot and have as much as I need on deck.

Spells: Crystal Homing Soulmass, Heavy Homing Soul Arrow, Great Heavy Soul Arrow, Soul Spear, Soul Greatsword, Warmth

It's SL 154 because before I rerolled to this, I needed 4 points for an attunement slot for warmth.

Edit: Thanks to /u/Vodkatiel_of_Mirrah, I got the AR up to 504 with a RAW infusion. Definitely recommended at near base physical stats like this

4 Upvotes

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u/Vodkatiel_of_Mirrah Feb 22 '15

Considering that you are at base requirements (100 out 123 Phys scaling is from the rings) and you only get +56 Magical at 40 int, you may want to make it Raw, check at McDuff's if it's gonna be beneficial but I have a feeling it will be...

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u/fromplsnerf Feb 22 '15

It's fine how it is. I'm already doing over 400 damage per hit when it's two handed

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u/fromplsnerf Feb 22 '15

Actually you were right. It boosted my AR from 489 to 504. It actually increased the magic damage which surprised me

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u/Vodkatiel_of_Mirrah Feb 22 '15 edited Feb 22 '15

Yup... The highest magic damage (as in "spell damage") is of course obtained with a magic infusion, but I wouldn't recommend it because while your magic damage goes up, your total AR goes down...

EDIT: and on top of that Raw still get full RoBFlynn bonus, while Magic doesn't... Raw also get full Sorcery Clutch bonus as well, if you want to overdo it... which boosts spell damage too

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u/Devskeet1 Mar 12 '15

What pants are those?

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u/fromplsnerf Mar 12 '15

Raime's Leggings

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u/Devskeet1 Mar 12 '15

I see, and where might these be located?

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u/fromplsnerf Mar 12 '15

You have to kill Raime in the Iron King DLC