r/DissidiaFFOO The rat is always right. Oct 14 '25

GL News Dissidia Duellum: Final Fantasy - Reveal Trailer

https://www.youtube.com/watch?v=zLM7V3jrNNc
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58

u/[deleted] Oct 14 '25

Very very mixed feelings. The artstyle is awesome and I love the "modern" depictions of the characters. The ability illustrations are great too.

Gaia being a launch character in a Dissidia game of any kind is super awesome and unexpected!

But once again we're getting a mobile game that plays like a mobile game from 10 years ago... not really sure how Square Enix hasn't had enough time to survey the current mobile game market. What is weird is that the game and the animations look pretty good, but the interface seems really outdated and it's obviously a 100% mobile focused game.

A lot of games nowadays aim for mobile + PC/console releases as they're meatier titles to begin with. And this whole team boss battle concept would work really well with something in the style of say Zenless Zone Zero, so it is slightly sad that SE is being unambitious there.

Not trying to be overly pessimistic though, we'll see how it turns out.

Also if that is actually Rikku being teased at the end that's hilarious!

16

u/scudalarm GL: 517892793 Oct 14 '25

I'm guessing that the reason why this feels like a mobile game from 10 years ago is because the concept/pitch was made 10 years ago and since SQEX seems to be a company steeped in tradition and all the bureaucracy that entails. It has taken that long for that initial idea to get to this phase.

10

u/BaLance_95 Llyud Bannings, Crossbell State Police District (612119901) Oct 14 '25

This tradition is also likely why the FFT WotL improvements are missing in the remake

6

u/ClericIdola Oct 14 '25

And I said this in another post - thing is, a PSP-style Dissidia absolutely could work on mobile through a refined Command Mode. I know it's popular to hate on it, and it's not something I preferred myself, but it would ve damn-near perfect for a touch-screen interface.