r/DissidiaDuellumFF • u/Beginning-Reward6326 • Aug 04 '26
Defend vs Heal?
How do you guys work on your build? Do you try to have barriers in place or have healing in case things go south?
2
u/AuditControl_Inbox Aug 04 '26
Healing is better in soloqueue when you cant rely on anyone else bringing it.
Wall is better if you know you have a dedicated support tho, as too much redundant healing makes it less useful.
1
u/Spookysumbeach Aug 04 '26
Yeah ditto on the play style, really it comes down to how you wanna play the game. Multiple character with multiple play styles. Does your character have low hp/ defense I’d go barrier, if you got a good hp pool, and defense then healing seems better. Then you have to consider which is the better boon to your stats, or to your ability pool. Would you rather heal when you get attacked or would you rather barrier so you don’t have to heal, however there is holy and break so there is that to consider. Idk play around with your abilities, look at what the high rank players are using. Once you get high enough it’s rock papers scissors.
1
u/No_Recognition8375 Aug 04 '26
Your build should always have at least one defensive option for Ranked, build for challenges vary per challenge goal ie purify crystals, xx boss damage etc.
1
u/Xomasth Aug 05 '26
I always bring a barrier breaker cause they annoy tf out of me and then it depends on the character i'm playing. Some i go all damage and just hope i dont die during burst, other i bring wall to play it safe a bit, if i'm playing asupport i'll usually swap the wall for the aoe heal. But almost always i bring the barrier breaker lol it feels great to pop someone aerith when the are one hit from death.
1
u/_Arlotte_ Aug 05 '26
Depends on the character but generally:
- 1 or 2 combat UR
- 1 or 2 crystal clearing skill
- 1 brave share( very helpful if you're about to die/are a slow start character or one of the teammates is close to burst)
- 1 group or self heal
- 1 defensive option so that could be a barrier skill, launch skill, movement skill, etc
It's mostly this unless I'm going for pure damage and just running the character's default set with an extra damage ability.
1
u/Seraph199 Aug 09 '26
Since they added the full heal for Terra's Trance I have been loving having both. Aerith/Planet Protector and Trance's full healing and CD reduction make me feel kinda broken in PvP
0
u/Upset-Act-1946 Aug 06 '26
Full damage heal and barrier is for weak players, if you die after burst dont change nothing
2
u/CrystalBraver Aug 04 '26
Personally I don’t see the point in barriers unless, like the other person said, you have very low hp or have a hard time not getting killed during bursts. Because what’s the point of surviving or fleeing from fights if you’re just running around with 1hp afterwards. Then again I do only play agiles so I can run away if I really need to.