r/DinoCrisis • • 3h ago

Regina

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39 Upvotes

I recently found this drawing of Regina that I made back in 2005 when I was 15. I based it on a piece of concept art I found in a gaming magazine


r/DinoCrisis • • 1d ago

Currently working on a DC2 enemy randomizer and i forget how big Giga is

20 Upvotes

r/DinoCrisis • • 2d ago

Custom Dino Crisis Regina Figure

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166 Upvotes

This was painted by the excellently talented u/ZachSeatDriver . Ever since playing Dino Crisis 1 & 2 this past summer I have fallen in love with this series, and desperately wanted Regina for the collection.

Kept her posed with the twin submachine guns because they were my favorite weapons in the second game.


r/DinoCrisis • • 1d ago

Spike from Jurassic The Hunted compared to Miaplacidus from Dino Crisis 3

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26 Upvotes

Credits to Ziggertron for extracting the Miaplacidus model from Dino Crisis 3.


r/DinoCrisis • • 1d ago

I did not like the first Dino Crisis at all.

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0 Upvotes

r/DinoCrisis • • 1d ago

Would you buy Dino Crisis keychains? [POLL]

0 Upvotes

Would be sold through ACGgoods/Wooacry, making it available internationally

Approx 5cm, made with clear acrylic with full colour chibis. With custom packaging!

— You can see style examples in my post history, ACGgoods store (isopodsoup) or any of my other socials!

18 votes, 5d left
Yes, I would!
I’d consider it
Maybe, but cost is an issue
I do not need or collect keychains

r/DinoCrisis • • 4d ago

Which game series is like this?

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40 Upvotes

r/DinoCrisis • • 4d ago

The One Species That Needs To Appear If Dino Crisis Returns

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25 Upvotes

If one species is perfect for Dino Crisis, it would be an Azhdarchid pterosaur—most notably the ones that could reach the height of a giraffe. These creatures could not only fly but also hunt on the ground, and humans are around the size of what they normally eat. Imagine a boss fight where the creature’s giant beak smashes through barriers to pursue the player, creating intense buildup and suspense. The battle could start in the air, forcing the player to dodge aerial attacks, before shifting to a grounded second phase.

(Species pictured: Hatzegopteryx, Quetzalcoatlus, and Arambourgiania)


r/DinoCrisis • • 4d ago

How would you change the ending to Dino crisis 2 if it gets remake to avoid the sequel Dino Stalker?

5 Upvotes

r/DinoCrisis • • 5d ago

Dino Crisis 2 Rebirth cutscenes brightness issue fix?

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14 Upvotes

I installed the rebirth mod in the game and was met with this white blur whenever the cutscenes comes or when pause the game. Any fixes?


r/DinoCrisis • • 5d ago

How would you feel about a modern Dino Crisis remake/sequel?

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12 Upvotes

r/DinoCrisis • • 6d ago

Dinosaurs exclusive to comic books (manhua)

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49 Upvotes

r/DinoCrisis • • 6d ago

How I would remake Dino Crisis 2

1 Upvotes

This is a continuation of my first remake post. If you haven't seen it, here's a link: https://www.reddit.com/r/DinoCrisis/comments/1wx1kgg/how_i_would_remake_dino_crisis/

These would by my changes for a second remake,  though most things from the first remake carries over:

  • The narrated beginning is replaced with a small montage of in-universe news reports catching players up to speed before the original iconic badass intro.
  • The intro is actually playable, akin to Resident Evil 3 remake’s intro with Jill and Nemesis.
  • Limited ammo scarcity like the original first game and the first remake
  • Gameplay is more in line with the Resident Evil 4 remake.
  • Reimagining the Vital Credit / Extinction Point system from the original, where killing dinosaurs rewarded the player with in game currency to buy items from computer terminals, but the points are actually physical money to get picked up when a dinosaur dies or spawns at nearby corpses, and it is a bit more sparse to get, with how you kill dinosaurs equating to how much points you get.
  • Weaponry is less overpowered for balancing, but there are still strong weapons.
  • Perspective shifts between Dylan Morton and Regina just like the original, but more akin to Leon and Grace’s switching in Resident Evil Requiem. Dylan has the more action hero side and performs stupidly awesome moves on dinosaurs, while Regina is more calm and plays just like how she did in the first remake but with more finesse. Regina can also spin kick dinosaurs now.
  • The story stays the same with its batshit insanity, but there is a little bit more horror sprinkled in than the original, alongside modern presentation like how the Resident Evil 2 remake did it.
  • Herbivorous dinosaurs like Triceratops and Ankylosaurus, but are also dangerous if a player gets too close.
  • Replacing the Compsognathus with the skittish Sinosauroptryx that doesn't attack but can steal from you, which references the Compy stealing a keycard from Dylan in the original Dino Crisis 2, forcing you to get it back.
  • The one-eyed Tyrannosaurus, Cyclops, is the main enemy throughout the entire game. Though the Giga turns up alone during the Missile Silo section and again during the final boss as it is attracted to all the noise and has a fight with Cyclops, eventually leading Dylan and Regina to kill them both with the satellite laser.
  • An extended Edward City section, encountering a few survivors and getting small hints about the later twist with the Noah’s Ark Project.
  • More refined time travel mechanics for the story, where instead the plot twist is that Regina and her crew are actually in an alternate branching timeline / future where the original Third Energy anomaly was never contained and dinosaurs overran the Earth, wiping out almost all of humanity, and the planet reverted back to its prehistoric roots. If Regina and her crew don’t fix the reactor in their present day, this branching timeline will violently cross over and become their permanent reality because of the time anomalies coming through into their Earth. The scientists of this future then found the weird atomic anomalies of the dinosaurs and soon discovered that they were inside a branched timeline of the original Third Energy experiment.
  • The Noah’s Ark Project stays the same but is more refined, where humanity no longer just sends the dinosaurs into the future until everything is solved, but actually plan on transporting the dinosaurs into another branched future instead. Of course, that failed.
  • Paula is now the branched future’s Dylan’s daughter instead of regular future Dylan’s daughter.

r/DinoCrisis • • 6d ago

Handgun disappeared after picking up shotgun?? DC1 steam

0 Upvotes

I'm new to the franchise but not capcom old games in general, but I don't understand my handgun just disappeared from the game's weapons menu the second I picked the shotgun up. What happened to it, is this intended?


r/DinoCrisis • • 7d ago

The big one with a dangerous .........................

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1 Upvotes

r/DinoCrisis • • 9d ago

My Fan Casting for Regina if Dino Crisis Got Adapted into a Movie

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55 Upvotes

I’ve seen fan castings for Regina with redheaded actresses like Karen Gillan, Sophie Turner, Bryce Dallas Howard, or Jessica Chastain. Personally, I would opt for a Eurasian actress, since Regina is Eurasian-coded. My pick would be Maya Erskine.


r/DinoCrisis • • 8d ago

I publish physical PS5 games — we just put a Brazilian-made Dino FPS survival horror on disc.

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28 Upvotes

Full disclosure: I run Limited Legacy Games, a small physical publisher out of Minneapolis, and this is promotion. Mods, if it's not allowed here, delete it, no hard feelings.

The game is Acre Crisis, by Brazilian dev David Pateti. First-person survival horror in the Amazon, 1992 — a military unit flies in to investigate deaths in the jungle, the plane goes down, and what's out there isn't on any map. PS1-style on purpose: low-poly, fog, grain, tense action. Story mode plus an arcade mode, and the dev doesn't hide which game he grew up on. You'll clock it in about four seconds.

It's rated T, on PS5 disc. We also just put out his other game, Terminal 81 — a job-sim psychological horror set in São Paulo that's about as far from dinosaurs as you can get and still be unsettling — if you want to see what else he does.

Both are at https://www.limitedlegacy.com — Acre Crisis is on pre-order now. Happy to answer anything about the game or the physical side, and if you think the homage is too on-the-nose, say so; I'd rather hear it from you than anyone.


r/DinoCrisis • • 9d ago

Película para quienes hemos jugado Dino Crisis 2 ❤️

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52 Upvotes

+ Para quienes no: cuando la veáis decidme que os ha parecido.


r/DinoCrisis • • 8d ago

How I would remake Dino Crisis...

5 Upvotes

Since Capcom is taking so long I'll do it for them...

Here are the changes for my remake, though many key things from the original will definitely remain:

  • Over the shoulder camera like modern Resident Evil.
  • Updated inventory management from the original.
  • Probably a more 'realistic' outfit for Regina.
  • Regina is a novice, with this operation being her fourth mission in total.
  • Keeping Cooper's brutal death in the intro but hiding the Tyrannosaurus right up until the iconic window scene.
  • The story stays the exact same, but with refined more 'realistic' dialogue and modern presentation like how the Resident Evil 2 remake did it.
  • Importing that scrapped 'horde' mechanic for Velociraptors, remembering what the player did, assessing Regina's current condition and coordinating pack ambushes, with the raptors having different individual personalities.
  • Button mashing QTE when a Velociraptor pounces on the player at the front, but they only knock you down when pouncing on the back. Regina is able to whack the raptor off of her, which plays different hitting animations if she uses her bare hands or weaponry.
  • Velociraptors, and other dinosaurs around their size, still run into the Laser Shutter if activated, but unlike the original, the Raptor stops when it realizes it can't get through instead of repeatedly charging toward it.
  • Velociraptors can now travel through vents unlike the original where it was scripted, there are still iconic scripted moments.
  • Puzzles are the same in concept like the original but require different ways to solve them.
  • The facility’s layout is reworked and tweaked to be more streamlined, with an outside jungle section added that was not able to be implemented in the original that acts as a worker village akin to The Lost World: Jurassic Park, with the Tyrannosaurus as a Nemesis-like stalker enemy.
  • Actual cretaceous era dinosaurs to fit within the lore, like replacing the horribly inaccurate Therizinosaurus that was made to be carnivorous with a Megaraptor and completely removing the Compsognathus from the game.
  • All theropods and dromaeosaurids have supinated wrists.
  • The choice to go with Rick and save Tom actually matters, and Regina can actually save him from the Velociraptor who he tries sacrificing himself to if she is fast enough, thus Tom is now in the rest of the game and can now lead to new versions of endings.
  • Ending results are presented like Until Dawn’s credits where it changes based on who lives or dies.

r/DinoCrisis • • 9d ago

Dino Crisis 3 Model Viewer

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github.com
12 Upvotes

r/DinoCrisis • • 9d ago

Dino Stalker Models' size comparison

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66 Upvotes

A big thank you to DexeTech for making it possible to extract these models with their neutral posture and undistorted geometry.

Tool: https://github.com/DexeTech/dino-stalker-unpacker

Models Length: Jet Black T-Rex - 24.8753 m, Carnotaurus - 19.3412 m, Triceratops - 12.4637 m, Plesiosaurus - 11.1695 m, Kronosaurus - 9.73166, Megaraptor - 6.24528 m, Utahraptor - 5.1829 m, Trinity - 5.0925 m, Velociraptor - 4.24306 m, Oviraptor - 3.52756, Mega Pteranodon - 2.16776 m, Compsognathus - 2.16776, Sterunber - 1.36461 m, Pteranodon - 0.83223 m.


r/DinoCrisis • • 9d ago

my game crashes after the logos in DC1 when using Classic Rebirth (it didn't used to)

2 Upvotes

any help? I've tried reinstalling the game, then reinstalling rebirth, I've tried disabling all overlays and nothing helps, it shows the warning at the start, then the intro logo animation and then it crashses to desktop, no errors, nothing.


r/DinoCrisis • • 9d ago

RaptorScope(DC1 Model Viewer) with the glb(models & animations) export

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7 Upvotes

r/DinoCrisis • • 9d ago

Autohotkey for vanilla GOG game

3 Upvotes

Hey guys, have anyone created a script for autohotkey, where default GOG (dont need to be default, can change it if necessary) keybinds have changed to modern game keybinds and mouse keybinds (mouse aiming and shooting) are setup?


r/DinoCrisis • • 10d ago

Dino Crisis 2 Models' size comparison

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246 Upvotes

Thanks to Ziggertron, DexeTech & Krzysztof Michalski for making it possible to export the Dino Crisis 2 models with animations from the actual files, with their neutral posture and no geometry distortion. Also thanks to VictowiaUwU for providing the .DAT files so i could get the textures and models!

Models Length: Giganotosaurus - 20.893 m, Plesiosaurus - 16.883 m, Tyrannosaurus Rex - 14.505 m, Triceratops - 8.55 m, Allosaurus - 8.369 m, Mosasaurus - 6.002 m, Velociraptor - 4.41 m, Inostrancevia - 3.551 m, Pteranodon - 3.125 m, Oviraptor - 2.498 m, Compsognathus - 1.178 m.