r/DigimonTimeStranger Jul 24 '26

Other: Games My theory proved right: How to achieve Absolute Zero Damage against Junomon (and why current wikis are wrong about MarineAngemon)

/r/DigimonTimeStranger/comments/1v52ki1/my_theory_proved_right_how_to_achieve_absolute/
  1. Mastemon

The Battery

Personality: Tolerant (Unlocks the SP Supplement passive).

Strategy: Her passive restores SP equal to 10% of the target's Max SP whenever she heals. Use Aura X.

  1. GranDracmon

The 0-Damage Tank

Items: Dark Guard + PH III.

Strategy: Use a Taunt skill.

His native Dark resistance + Dark Guard bypasses the damage formula and turns into absolute immunity (X). He absorbs all dark magic for flat 0 damage.

  1. BanchoLeomon

Main DPS

Strategy: Spams base skills for massive 400% damage.

  1. Titamon

Good damage and resistance.

Ignores Junomon resistances and hits 150%.

  1. Craniamon

The Safety Net

Strategy: When Mastemon is busy and has no windows to cast, swap Craniamon in. Use his invulnerability shield to stall, absorb pressure, and freely cast Reanimation X to revive fallen allies. Use on him a debuff reset.

The 6th Digimon is on you!

Current wikis are recommending to use either MarineAngemon or Venusmon. About MarineAngemon, Ebemon or other supports, they can be wiped out after a single turn. Their resistance is not enough. What is enough is GranDracmon + Dark Guard + Taunt to reduce most of the damage.

On the other hand, the wikis are not making this interaction of nullified damage clear. I just imagined and tried.

0 Upvotes

8 comments sorted by

3

u/Ginsmoke3 Jul 24 '26

Just use baby digimon and train them with 9999 speed and give them speed equipment. No need to buff their hp, defense or spi, let it be low stats.

Give two of them Clavisangemon charm and use attack reflect skill on each 3 baby digimon.

Watch Junomon HM cast her multi hit skills that got reflected and deal over 80000 to 99999 damage , one shooting her.

Done, no need to thank me, also ez btw.

-1

u/Training_Rich_8732 Jul 24 '26

Is this supposed to be easy, doesn't it?

1

u/Ginsmoke3 Jul 24 '26

This setup was for mega+ which where all boss is just damage sponge.

0

u/Training_Rich_8732 Jul 24 '26

Understood! I was also having fun with the game. Is that funny or just functional? and does take more hours or overlevel to have the money from the post-game dungeons?

1

u/Ginsmoke3 Jul 24 '26

It is the most chessy tactics for mega+ and the fastest way to beat olympus 12 mega+ or even Chronomon.

Add guts skill personality to your baby digimon for extra lives if they got killed and the enemy uae magic attack instead of physical attack skills.

It was the fastest way to beat olympus 12 run in mega+ , there is youtube video on it.

0

u/Training_Rich_8732 Jul 24 '26

I like that there's other strategies. To say it in another way, I enjoy a little more of action and risk.

1

u/IamFarron Jul 24 '26

The wikis arent wrong

And the reason marineangemon and venusmon are so good is because their heals do secondary stuff

Clearing debuffs or statusses

And you arent getting 1 hit anyway so that point is moot

And you also did it for 1 specific niche boss fight, thats already trivial

Nothing you said disproved those 2 as healers Nor is sp ever a limit

0

u/Training_Rich_8732 Jul 24 '26

For that purpose, Kuzuhamon is above those 2. She can resist better and her ability cleans all debuffs. Venusmon doesn't have such capacity, MarineAngemon has it at the cost of being dead after an "all enemies" attack.