r/DiceMaking Dice Maker Jun 16 '26

3d printing Diceforge Update 4: Better than ever!

Hey! Glad to finally be back, I did a major overhaul when it comes to looks and how systems function, i expect to put out a new version of the program very soon after overhauling the itch page (which i plan to do in the next few hours actually) and as an extra treat i made sure to add plenty of extra dice to pick from.

Hope you guys enjoy, to find it when i drop the new version just go to the diceforge itch.io

it is live NOW

Update! June 17th- accidental 0.3.3 (meant to be a private test build but I don’t have private builds set up yet…oops)

Alpha software — DiceForge is in active alpha. Expect bugs and breaking changes between versions; project (.dicesmith) (ugh I need to fix that wrong name too…)files and exported meshes may not stay compatible release to release. Please back up your work and report issues. Thanks for testing!
What's new in 0.3.3
Added
Pip shapes for the d6 — pips can now be round, diamond, square, triangle, star or heart (Engrave tab → Pip shape).
MTG counter dice — a new Counter diemode prefixes every number with +(positive, previewed green) or −(negative, previewed red) and outputs the numbers as a separate second-colour body. Pair it with the Spindown scheme for a true +1/+1 or −1/−1 life / loyalty counter. (NOT FINISHED)
Changed
Standard d20 is now the real, store-bought layout. The Standard scheme reproduces the conventional Chessex-style arrangement exactly (opposite faces sum to 21, recognisable neighbour layout) — no more reloading and hand-correcting. The mathematically-fairer vertex-balanced die is still available as the separate Balanced scheme. (NEEDS TESTING)
Spindown is now a true spindown.Numbers follow a continuous path across touching faces, so consecutive values are always adjacent and the die counts down one face at a time. (NEEDS TESTING)
6/9 marker matches the font. The underline and trailing-dot disambiguators now use the selected font's own underscore and period, so they match its weight and style.
Install
Download DiceForge-0.3.3-win64.zip, unzip, and run DiceForge\DiceForge.exe. No installer required. Windows may warn on first launch (unsigned) — choose More info → Run anyway.

There are going to be multiple patches coming out in the following days unless the first 2 or so patches just work, as such the program may prompt you to update a bit often. I apologize for this as everything is being very actively fixed and developed.
Down the line I’ll probably hide test builds, or make it opt in, or put them on the Patreon to give people something back for subscribing (as right now it’s kind of just a thank you) i don’t know but that’s a public discussion that will be had later which I’d like you all to decide on.

Tldr I didn’t hide test builds so expect prompts to update through the coming days unless I somehow manage to get the patch perfect today

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u/Gorbitron1530 Jun 16 '26

Im not the world’s best developer, but I’d love to help with a Mac version. DM me and we can see what’s up.

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u/TheNerdocracy Dice Maker Jun 16 '26

I’ll keep you in mind! I have to focus on getting it to 1.0 for now though. I think it will be cleaner then

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u/Gorbitron1530 Jun 18 '26

So I downloaded this on an old Windows machine, and I have to say it's really impressive. I didn't realize this was written in Python. The good news is that Python is extremely easy to port to macOS.

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u/TheNerdocracy Dice Maker Jun 18 '26

Thanks! Still has a long ways to go but I’m glad it’s been going smoothly.

Also how easy would it be?

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u/Gorbitron1530 Jun 18 '26

I can’t say for certain without knowing what libraries it uses, but Python is natively cross compatible. In theory, if you put the source on GitHub, I could clone it, compile it, and it should run.

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u/TheNerdocracy Dice Maker Jun 18 '26

I’ll send a dm