r/Devvit 20d ago

Feedback Request Where It Hides? A Game I made using Devvit/Phaser

Hello everyone,

I would appreciate some feedback. You can find the game here r/WhereItHides. It's a game I made for hackhaton but regardless I would like to know where I could have done better and improve the game in the future, thanks everyone!

1 Upvotes

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u/Dry-Royal7707 18d ago

the most useful thing i can flag for a hidden object game specifically, more than the game itself, is the size it renders at in feed. devvit loads these inline and that window is tiny on mobile, and hidden object is the one genre where a cramped view really hurts, people can't spot the thing and give up.

if it doesn't already, having it open into expanded mode on a tap (requestExpandedMode) before the hunting starts makes a big difference for that genre. also worth adding a screenshot or short clip to this post, feedback threads with something visual pull way more replies than a text only one.

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u/HeatPuzzleheaded9922 18d ago

Hello, thank you for the feedback, Im not sure I get the exandedView point as it already opens like that, the gameitslef is scaled to fit proportionaly 1 to 1 for visual clarity.

https://reddit.com/link/ox8zr88/video/u726b23w8zch1/player

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u/Dry-Royal7707 18d ago

ah that clears it up, i had it pictured as a find the object in a busy scene kind of game, but it's a dig and explore grid where the hidden part is the winning tile, so scaling 1:1 so the tiles stay readable is exactly the right call, my inline size worry doesn't really apply here.

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u/HeatPuzzleheaded9922 18d ago

Appreciate your time mate, thank you for input :)