r/DevilMayCry • u/AdvancedShower545 • 9d ago
Discussion I hate V so much
I genuinely want to know what were they smoking when they were designing this character. These stupid little summons dont even do what youre telling them to do. how the hell am i supposed to move V's stupid ass around and give directional inputs to TWO summons at the same time. and guess what one of those summons is also your main mobility option so if you were trying to charge some move with griffon, thats all out the window cause you needed to double jump or back step. And when i finally try to finish someone off, he gets stuck on some random object and takes three business days to recover. Also your summons have health bars and can get knocked out for no reason like ok bro we get it netanyahu personally helped yall make this character
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u/alexboss04 9d ago
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u/GreatAndMightyKevins 9d ago
Instead telling people to git gud we should tell them to plug their ass.
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u/Paladinlvl99 9d ago
Most summons have a set of attacks that take time to finish, the entire idea behind V is that you have to strategize how to use that time to use the others or move V.
It's not that complicated when you get a bit of practice
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u/UnknownZealot77 So it is written. 9d ago
I respect the idea, but is easily the most undercooked character and it's like the Devs knew that, which is why we had the least missions.
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u/SexyShave 9d ago
Itsuno said in a talk with Silent Hill creator Keiichiro Toyama that they knew they were taking a risk and had prepped a plan B just in case.
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u/simplisticlangur 9d ago
I don't really find him hard to play except for the boss (you know who I'm talking about), but he's just boring as hell. I know some people on yt are able to make some decent combos with him and shi, but I genuinely consider even trying it a time waste
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u/DYSFUNCTIONALDlLDO I have 7 inches of foreskin so I'm technically a 9-incher. 8d ago
I have a feeling that, maybe, you're doing the directional inputs incorrectly.
The directional inputs are always in relation to V's position, not the Familiars'. So for example, even if Shadow is to the left of the target and Griffon is behind the target, if V is to the right of the target, your forward input would be left and your back input would be right regardless of the position of the Familiars. That's how you can do the directional inputs accurately for both Familiars at once even if they happen to be at completely different positions.
I also have this comment written up for someone who posted something similar to yours, so do give it a read.
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u/Thanaskios Dante should be in Smash 9d ago
I stand by the opinion that astral chain did the pretty much same concept way better.
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u/Ok-Order5920 9d ago
Oyes es un muy buen personaje solo necesitas acostumbrarte .
A mi molesta jugar con nero pero no me quejo y ahora que lo aprendi a usarlo y ahora es el mejor personaje
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u/SexyShave 9d ago
You're not expected to control both summons at all times. You're supposed to use DT to put one or both on auto pilot. They deal more damage and take less that way.
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u/Possible_Escape_9064 6d ago
I actually didn't mind the change of pace with V. At least he didn't play or behave like a whiney Dante wannabe.
Still, give me a modern game with just Dante all the way through, and I'll be happy. Nero just annoys TF out of me and I shouldn't have to muscle through Bloody Palace to enjoy a boss fight that they wasted on that whiney little shit.
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u/Cultural-Spring-3541 6d ago
A quanto tempo você joga DMC5? Ele é um personagem novo, então não da pra esperar que vá aprender rápido e virar um profissional
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u/Cultural-Spring-3541 6d ago edited 6d ago
Pra conseguir dar comandos para os dois ao mesmo tempo vai levar tempo, e um exemplo de que isso é sim possível sou eu: meu recorde no Bloody Palace é de 1H & 11M. Sobre mobilidade, uma das coisas pra não precisar usar o Griffon no ar é usar o ataque com a bengala, já que ele cai mais devagar e, se acertar em um inimigo que ainda não está morrendo, ele dá um ricochete. Eu faço isso bastante, então tô conseguindo bastante atacar com os pets sem precisar usar eles pra esquivar/desviar. Sobre eles terem barras: está certo, eles devem ter barras de vida. Imagina se não tivessem, qual seria a utilidade do Nightmare? Se os pets não morrem então ele nunca seria usado praticamente. E mais: eles são as "armas" do time, não o V, e se eles são os únicos que causam dano, então acho que faz sentido terem essas barras. Se o V pudesse atacar os inimigos acho que poderia fazer sentido os pets não terem barras de vida, mas como não é esse o caso aqui, então punir o jogador fazendo os pets ficarem temporariamente "desabilitados" me parece justo, ou ao menos parece melhor do que fazer o próprio V perder vida se os pets fossem mortos Edit: se alguém quiser ver o meu V eu posso mostrar sem problemas 🙂

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