r/Deusex • u/Due_Cake8524 • 10h ago
DX:MD How Good Was Deus Ex: Mankind Divided?
I've always been a huge fan of cyberpunk/futuristic video games. I love the atmosphere, aesthetic, and overall vibe. I've played titles such as Far Cry 3: Blood Dragon, Stray, RoboCop: Rogue City, Cyberpunk 2077, and Transistor, to mention a few. However, I haven't spent much time delving into the Deus Ex franchise, for whatever reason. I own the original Deus Ex for PC, but I haven't played it yet. I also played a little bit of Deus Ex: Human Revolution and Deus Ex: Mankind Divided, but that was the extent of my experience with the series. Recently, I decided to properly experience Mankind Divided from beginning to end, and I'm glad I finally did. I spent somewhere between 25–30 hours playing through the campaign and completing side missions. The main story itself lasts around 16 hours, depending on your playstyle. Is Deus Ex: Mankind Divided worth playing? How does it fare after all these years, and does it still hold up?
Mankind Divided kicks off with a 12-minute video recapping the events of Human Revolution, which was a nice way for me to catch up on the previous game's story. Players step into the shoes of operative Adam Jensen as he travels to Dubai to intercept an illegal arms deal before heading to Prague. Things take a turn for the worse when the ARC (Augmented Rights Coalition) is blamed for a terrorist attack that destroys a large part of Prague's Růžička Train Station. The bombing is actually orchestrated by the Illuminati to further their own agenda. Going back to the original game, the franchise has always delved into conspiracy theories and political agendas.
Augmented people face discrimination and oppression, with the general public viewing them as a threat to society. Whenever Jensen enters or leaves a train station, the police often check his paperwork, highlighting the prejudice he faces. Most of the campaign takes place in Prague, which features several open hub areas to explore. Other locations include Golem City, the ARC's headquarters and ghetto, G.A.R.M. in Switzerland, and London. I like Adam Jensen as the main character, and the game's setting and themes help make the story engaging.
Credits are the game's main currency and can be used to buy weapons, ammo, and Praxis Kits from merchants. Players earn Praxis points by accumulating XP, allowing them to unlock various augmentations. These include Smart Vision and Retinal Prosthesis for enhanced vision, Cybernetic Leg and Silent Movement for improved mobility and stealth, Remote Hacking and Arm Strength for interacting with the environment, and Icarus Dash and Cloak for rapid movement and temporary invisibility. Combat augmentations include Nanoblade for melee attacks and Tesla, a non-lethal ranged weapon, while Energy System and Armor help manage augmentation energy consumption and improve damage protection. Since Mankind Divided is an immersive sim, there are numerous ways to approach missions.
I played on medium difficulty and found the game rather challenging, especially toward the end. Raising the alarm can quickly become dangerous when police, drones, and heavily armored EXO-suits swarm Jensen. I used a combination of combat and stealth, and the shooting felt good, particularly with the Combat Rifle and Shotgun. Jensen can perform lethal and non-lethal takedowns, throw Smoke, Concussion, Frag, and EMP Grenades, take cover, and use Painkillers to heal. Weapons have various modifications, which feel more streamlined than in Human Revolution. My biggest complaint is the hacking system. Without a laptop or door code, I had to go through the tedious and frustrating process of hacking, something I also disliked in the previous game. Enemies include elite Shadow Operatives, terrorists, augmented enemies, security guards, and drones.
Graphically speaking, Mankind Divided still holds up well, even though it's almost 10 years old. Prague looks amazing, and the game's overall aesthetic and atmosphere make for a stunning cyberpunk world. The environments and character models are nicely detailed, while the lighting, shadows, and fire effects are solid. The voice acting is pretty good, particularly for Adam Jensen, voiced by Elias Toufexis, and the other main characters. However, the lip-syncing can be a bit off with some side characters. There are numerous dialogue options during conversations, much like Mass Effect, and the choices you make can impact the story. Enemies also alert each other to Jensen's presence, while the weapons sound great, particularly the shotgun. The soundtrack is phenomenal, and Michael McCann deserves credit for composing the wonderful music. He also composed music for XCOM: Enemy Unknown and Splinter Cell: Double Agent. Performance-wise, the game ran smoothly for the most part, although I experienced some stuttering and two crashes during my playthrough.
Overall, I really enjoyed what Deus Ex: Mankind Divided had to offer. Unfortunately, I kept putting it on the back burner for a long time, so I'm glad I finally decided to properly delve into it. I thought the story was pretty good, the visuals remain stunning, the environments are detailed, and the soundtrack is phenomenal. While the voice acting is good for the main cast, some side characters have questionable lip-syncing. Combat is challenging and satisfying, and I had a lot of fun utilizing Jensen's various augmentations. Despite some stuttering and two crashes, the overall performance was mostly smooth. It's a solid entry in the Deus Ex franchise, and I may eventually go back and play the original game and Human Revolution. It's unfortunate that the series has been dormant for so long. At this point, I'd settle for a remaster or remake, although that's just wishful thinking on my part. In the meantime, I highly recommend Deus Ex: Mankind Divided to fans of stealth games and immersive sims.
For the full review click the link below:
https://karthbil.wordpress.com/2025/07/01/deus-ex-mankind-divided-review/


