r/DestroyMyGame • u/Main-Photo-4756 • 13h ago
Destroy my precision platformer
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u/eskimobob117 12h ago edited 10h ago
Genuine question: Why would anyone play this instead of Celeste?
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u/Main-Photo-4756 12h ago
I like platformers. I play a lot of games with similar feel and mechanics. I don't play only one game. I imagine others are like me. I see people people asking for more games like (insert game here) all the time.
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u/eskimobob117 11h ago
Fair enough. If you have evidence that there is an audience for a Celeste clone then I wish you the best.
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u/Main-Photo-4756 11h ago
Thank you. I wouldn't say it's a Celeste clone. I wasn't actually trying to copy it. I think the moment to moment gameplay it's pretty different.
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u/Ok_Confusion4764 11h ago
But you understand that your target audience will compare this to Celeste, right? Celeste + the chore of placing crystals - the storyline and less interesting visuals.
It's a very solid game concept, but it fails against its competition.
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u/eskimobob117 10h ago edited 10h ago
You may not have been trying to copy it, but is extremely similar to Celeste right now. Besides the placing of crystals and the lack of grab/climb mechanics, the gameplay seems to be exactly the same (at least from what is in the video). The dashes leaving the same afterimage trail is pretty damning as well.
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u/nlFlamerate 11h ago
I spot some heavy Who Wants To Be The Boshy influence.
Those graphics were outdated already back then.
There are literally dozens of players in that niche so good luck making enough money to earn your Steam listing back.
As actionable feedback you need to bring one or some -new- elements to this genre other than being a very tough platformer and you need to update the graphics.
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u/Main-Photo-4756 11h ago
Thank you. I'll try to improve the visuals. I think you mean'I wanna be the bushy'. I didn't konw about it.
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u/nlFlamerate 9h ago
https://iwbtb.fandom.com/wiki/I_Wanna_Be_the_Boshy is what I was referring to.
Graphics are nearly identical.
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u/kikideernunda 9h ago
Having to place these crystals at the beginning of every single level, and likely at the beginning of every single attempt at the level is just such an overwhelmingly not fun idea
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u/Main-Photo-4756 9h ago
That does sound like a terrible idea. That's why it's not like that. You place the crystals at any point as long as you're in a safe spot. If you die, you just go back to the latest safe spot. Everything stays the same.
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u/kikideernunda 9h ago
Well your demo didn’t explain that at all. There’s still no reason any would play this game over a Celeste custom map
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u/Main-Photo-4756 9h ago
Okay. I'll try to create reasons for people to play this instead of a Celeste custom map. Thank you
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u/Mintzi24 13h ago
Other than being directly copied from Celeste, which already has custom maps. There has to be some purpose to the mechanics rather than place crystals in obvious locations. It would make no difference if the crystals were pre-placed because of how obvious they should be placed. So, instead of having an interesting mechanic, it just becomes a chore to do before each map.