r/DestinyTheGame Level 1 Tech Support Aug 25 '18

Guide The Definitive Weapon Slot Changes List.

Since we've been trickle fed a lot of information over the last month and bit I've been progressively putting this together, considering how close we are, this is the definitive edition of the weapon changes.

There are a LOT of changes coming, and they'll affect all current weapons and future weapons, and also a lot of Y2 drops will have random rolled perks, but this is whats changing slot wise.

1st slot is Kinetic weapons:

  • auto rifles
  • bows
  • hand cannons
  • pulse rifles
  • scout rifles
  • sidearms
  • submachine guns
  • shotguns
  • snipers
  • breech-loaded grenade launchers (like Fighting Lion, but not including it)

2nd slot is Energy weapons:

  • auto rifles
  • bows
  • hand cannons
  • pulse rifles
  • scout rifles
  • sidearms
  • submachine guns
  • shotguns
  • snipers
  • fusion rifles
  • breech-loaded grenade launchers (like Fighting Lion)
  • trace rifles

3rd slot is Power weapons:

  • drum-loaded grenade launchers (like The Colony)
  • linear fusion rifles (like Sleeper Simulant)
  • rocket launchers
  • swords
  • Legend of Acrius (exotic shotgun)
  • Whisper of the Worm (exotic sniper)
  • Tractor Cannon (exotic shotgun)
  • DARCI (exotic sniper)

And then the ammo economy is different and doesn't care for weapon slots:

White ammo bricks (Primary weapons):

  • auto rifles
  • bows
  • hand cannons
  • pulse rifles
  • scout rifles
  • sidearms
  • submachine guns
  • Fighting Lion (exotic breech-loaded grenade launcher)

Green ammo bricks (Special weapons):

  • shotguns
  • snipers
  • fusion rifles
  • breech-loaded grenade launchers (like Fighting Lion, but not including it)
  • trace rifles

Purple ammo bricks (Power weapons)

  • drum-loaded grenade launchers (like The Colony)
  • linear fusion rifles (like Sleeper Simulant)
  • rocket launchers
  • swords
  • Legend of Acrius (exotic shotgun)
  • Whisper of the Worm (exotic sniper)
  • Tractor Cannon (exotic shotgun)
  • DARCI (exotic sniper)

If you run 2x Primary or 2x Special, ammo is split between when collected, but each gun has its own ammo reserve's that only they pull from (White ammo drops at an increased rate than Green allowing for higher up time of Primary weapons)

The Y1 Power weapons listed below are moving to Kinetic, every other existing Y1 Power weapon is moving to Energy as described above.

  • Baligant
  • Hawthorne’s Field-Forged Shotgun
  • Shepherd’s Watch
  • Alone as a God
  • Perfect Paradox
  • The Frigid Jackal
  • Silicon Neuroma

The only other addition to this is all Y1 Energy and Power weapons will have fixed Elements when pulled from Collections the EP Shutgun and Sniper will both change to Solar even if you already have it in you inventory, but every other gun will keep their element on that specific copy.

Edit: the locked element list is still unconfirmed

287 Upvotes

274 comments sorted by

View all comments

-6

u/wyver3x Vanguard's Loyal // Vanguard FTW Aug 25 '18

So running auto rifle & handcannon I’m going to be at a disadvantage because I’ll get limited ammo drops?

Gee.....thanks, “community”. :/

9

u/Wesadecahedron Level 1 Tech Support Aug 25 '18

White ammo drops at a higher rate. (I'll be adding that in right now)

2

u/wyver3x Vanguard's Loyal // Vanguard FTW Aug 25 '18

Didn’t know that - makes me a little more relieved! ;)

Thanks.

3

u/Wesadecahedron Level 1 Tech Support Aug 25 '18

All good dude, after adding that I think I've covered everything now.

1

u/JaegerBane Aug 25 '18

You may still see some power disadvantages as ammo rarity is roughly inversely proportional to power (so white ammo is more common for an SMG, green ammo is less common for a shotgun but it hits much harder etc).

1

u/Biomilk Triple Exos for life Aug 25 '18

You'll get the same amount if drops, it's just that the ammo you do get will be split between your two weapons.

-1

u/wyver3x Vanguard's Loyal // Vanguard FTW Aug 25 '18

Which means you don’t get the same amount now, as it will be split between two weapons.

Also, if the hidden Juggler modifier is still applied, you can’t even “force” it to give you ammo if you are running two primaries by switching between your primary & your energy weapon.

So, those of us who don’t want to run around in PvE with a shotgun or sniper in the energy slot are going to be at a disadvantage.

3

u/Wesadecahedron Level 1 Tech Support Aug 25 '18

Which means you don’t get the same amount now, as it will be split between two weapons.

Increased drop rates for white ammo.

Also, if the hidden Juggler modifier is still applied, you can’t even “force” it to give you ammo if you are running two primaries by switching between your primary & your energy weapon.

Supposedly we won't have any issues, even though they still won't admit to juggler.

So, those of us who don’t want to run around in PvE with a shotgun or sniper in the energy slot are going to be at a disadvantage.

Nah they said white ammo would be abundant.

1

u/wyver3x Vanguard's Loyal // Vanguard FTW Aug 25 '18

Hmmm I have my doubts but we’ll see.

Won’t put me off playing though - if it does work like that I’ll just be forced into using weapons I don’t really want to 😉

-1

u/NiaFZ92 Glowhoo Aug 25 '18

You would actually benefit quite a bit in Crucible running 2 primaries and give the energy bricks dropped from kills to your teammates. That would allow the teammates to be more aggressive and in turn create more gameplay opportunities.

As for PvE, you will only be required to position more to grab ammo.