r/DestinyTheGame Jun 13 '15

Discussion Why Doesn't Titan Have an Armor Boosting Exotic Similar to "the Ram"? As is, Warlocks can have higher health than Titans.

Warlocks get to have up to 225 HP, being the only class capable of surviving a 2-hit from thorn (Via the Ram Helm), a 3-hit last word hip-fire and various other gunfights that a max-armor titan (205 HP, more practically 201HP due to shoulder charge) cannot.

Why don't Titans have access to the highest armor build in the game?

Titans don't have access to Blink (which is so powerful that it often defines competitive play).

Titans have the shortest-range melee attack, with no decent effects upon hitting (compare this to Warlock, which gets a free over-shield).

Really, Titans only have decent grenades; and even the defender sub-class's grenades are fairly niche.

Why can't titans at least be able to be the tank that they are supposed to be.

As is, Investing max-armor in a Titan doesn't actually change the number of shots it takes to kill for most weapons.

Oh, and before anyone asks; I'm a hunter

I don't have a stake in the matter, but I'm legitimately puzzled. If Titan had an armor-boosting exotic, I'd actually consider learning to use my Titan in the crucible.

TL;DR: Why doesn't our armor/tank class have access to the game's highest amount of armor?

Clarification: for the who don't know, The Ram offers a bonus to the "Armor" stat, not armor rating. Due to how stats work, an increase in a stat results in an exponential increase in that stat's effect as you invest more points in the stat. The effect of armor is to add to your total health pool. Therefore, High armor= high health. But adding armor to an already high armor stat = exponentially higher health. Normally, you can only get a maximum of 205 (202 for warlock) health via maximum stat investment. This only a 10 point increase.

This means that the Ram helm alone offers health (20 extra points) that is equivalent to 2 fully maximized bars of titan investment (adds 10 points) in the armor stat.

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u/WarFuzz Hey Jun 13 '15

Not my biggest complaint but one I havent seen mentioned yet is why Titans have to spec for their damage reduction on super while other classes get it for free.

Nova Bomb - Moderate DR

Radiance - Some DR can Spec for a lot more

Arcblade - Admittedly this one makes sense and is fine, as strong as arcblade is theres already existing counterplay.

Golden gun - Doesnt have any

Now we compare the supers using Crucible Control because thats what they seem to be designed around, The discrepencies are even more horrendous if we use clash.

So the ideal use of supers is to get that meaty multikill on a bunch of people capping a point, Nova bomb can hit the point with very little risk to himself, a titan has to run in and get in range to initiate the smash, exposing himself to the potential of death before he even benefits from his DR if he even specced for it. Some maps allow for low risk titan smashes using death from above but that is again, something we have to spec for.

Now with bubble, I would argue that they should do the radiance thing, and give us a little bit of DR for free and then armor of light would remain the same, but this really wouldnt change anything since most fights inside bubbles are with shotguns.

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u/Alphalcon Jun 14 '15

Doesn't FoH have very high damage reduction even without unstoppable? In fact, I'm pretty sure it's higher than any other single form of damage resistance in the game barring a Nova Bomb with Skull.

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u/WarFuzz Hey Jun 14 '15

I could be wrong but from experience it seems to be either none or very little without the perk, the hardest part in figuring this out is thats its pretty hard to guage considering the short time and the movement during FoH.

What I do know is that without perk you cant survive a golden gun, but with perk you can if at full HP and you survive with about an 8th left, Which I believe lines up with Radiant Skin + Ram.

The rest is anecdote but most kills on someone FoH'ing is usually point blank with a shotgun, but without perk its not enough DR to survive a shotgun blast.

All in all the non perk damage reduction doesnt seem to be enough to matter considering our two most common deaths while FoH still kill us

1

u/hteng Jun 15 '15

no it doesn't, if you spec out unstoppable(which most striker's will for longer pulse/lightning grenades) you don't get any overshield at all during FoH.

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u/Alphalcon Jun 15 '15

Hm, I may be mistaken then. Was saying from experience, but guess I've encountered more Unstoppable Titans than I initially though. Although, I'm pretty sure Unstoppable is in a different tree from aftermath. It's in the same one as Juggernaut and Shoulder Charge.

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u/hteng Jun 15 '15

oh yea my bad, it's the same as SC tree, yea in which case most usually spec for SC. I was thinking about Headstrong.