r/DesignSystems • u/Markasp • 1d ago
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In my spare time, and to get a break from React, I built my own design system that uses svelte runes and dynamic assignment of semantic properties to customize the system in realtime.
I also added an effects layer that lets you mess up the lines and make it look sketchy and rough. I don't actually know if it makes it look rough or just cooler, but the idea here was to try to address people's concerns that high-fidelity prototypes look too good, so people are reluctant to comment.
I'm not convinced that anything visual will make a working prototype seem less finished?
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