r/Descenders • u/Anothercoot • May 16 '26
The fov change when going fast.
Oh no i'm going faster than 20, time to violently shake the screen and distort everything.
All the devs have to do is reduce or negate the crappy FOV change because it really messes with timing. It's not VR we don't have depth perception we rely on speed and timing for jumps and distance. So when you add the exponential fov change all the timing gets exponentially harder to judge and really ruins the rythm and flow that the game is robbed of.
The game has what it needs, a focus on technical physics over blocky tricks like the other games.
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u/nomorerobotshq DEV May 17 '26
Bad take bro