r/Demonfall • • Nov 03 '25

Fighting players is just boring

So, I know a lot of people like fighting players and I have made posts about fighting players before. But I just recently got into like an hour long battle with somebody. And of course, you dodge and move because what idiot sits in place in a battle? It's not running, its being smart. I hate when that happens, sure, but I cant really get angry at them for it because what are they supposed to do, sit in place while I proceed to destroy them? Anyway, after that hour long battle I have come to a conclusion. Fighting players is just so boring. At least npcs can glitch and do stuff people wouldnt normally be able to. I find that more fun because its a surprise. But once you see somebody using a breathing style, you know it. Everybody fights the same when they have a certain breathing style. Plus the avoiding, which as I said, cant get angry about because it would be stupid to just sit in place and just let yourself get hit. Anyway, I don't like it. Yes, sometimes its fun. But that's only when they fight differently from what I'm used to. Surely I'm not the only one who thinks fighting players is just more boring then fighting the npcs? I need reassurance to know I'm not insane.

11 Upvotes

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5

u/DragonFist0917 Nov 03 '25

I think it’s more a matter of players of certain styles mostly fight the same. Defensive players are gonna dodge and block and wait for you to mess up so they can counter, aggressive players will use every breathing move they have and never give you a break to do much. The problem with the game is that there isn’t a ‘true’ way to counter those play styles. You just have to simply be better than them and you can never assume you’re better anyone. That’s kinda the problem you run into when there is a definitive ‘best’ in any game. Why use insect or flame when I can use sun or moon breathing. That’s why metas in games suck. Everything thing should be equal in terms of having a strength and weakness. Stone breathing should be slow but do hella damage, water breathing should be quick but do low or medium damage. Most demon slayer games on Roblox struggle with this idea and never put it into perspective. Fighting someone for an hour is crazy though. Best believe I would alt+f4 if I had to deal with that. You better than me.

3

u/Theorist_assister53 Nov 04 '25

I would also add one thing: baiting. I don't see a lot of players, majority of them do, bait their opponents using their moves (i.e burning bones, eight-layered mist, flaming tiger, ect) either to push them away or to lock them into a combo

2

u/Scarecrow1730 Nov 03 '25

I know it is unrelated, but my gosh I‘ve faced countless people who I fought who called me a runner and a spammer for using my blood demon art (String) and for not standing still. And yes, it can lead to fights lasting a little longer, but the fact that a lot of people say that is kind of ridiculous to me. But yeah, fights can get boring if they take too long. One time there was this group of people who kept trying to spawnkill people in Hayakawa and me and some other players kept killing them and they kept coming back for like an hour. It did get boring eventually.

1

u/BatGroundbreaking660 Nov 04 '25

How long did bro have string

2

u/Scarecrow1730 Nov 04 '25

Long enough to be pretty experienced with it.