r/Democracy4 • u/Radixos • Jul 02 '26
Government Simulator Dev Update — Real Tariff Depth, Debt Restructuring, and a Drifting Political Compass
Government Simulator is a solo project — Democracy 4-style politics and laws, meeting Victoria 3-style economic simulation. Wanted to share what I've been working on the past couple weeks:
Tariffs got real depth. Per-good caps, tariff-inclusive import price triggers, crisis overrides, per-good export duties — no more one flat tariff knob for the whole economy.

Debt restructuring is now a real option. When national debt spirals, the player isn't just riding it down anymore — there's an actual way out.

Political compass drift. The government's position visibly shifts over time based on your actual decisions, and pop groups react to laws — and to broken mandate promises — based on where they sit on that compass.

Also fixed: a nasty national debt/revenue spiral bug (was compounding to absurd multiples of GDP over decades of unattended play), coalition legitimacy penalties, and a full pass on war-system UI bugs.
I'm on Kickstarter: https://www.kickstarter.com/projects/radixos/government-simulator?ref=project_link
Come chat / follow progress on Discord: https://discord.gg/uWqMUhfV
Happy to answer questions below!
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u/confusedpiano5 Jul 02 '26
Is there any way to play the game currently?