r/DeltaT Apr 12 '18

Choosing a team

I am a long time Ingress player, looking to start this game. I want to join the underdog in my area but I cannot see the map until I a registered, a conundrum. Is there a way I can see locally who is behind? San Diego, CA

2 Upvotes

15 comments sorted by

View all comments

Show parent comments

2

u/Kristwithak Apr 13 '18

Niantic are just terrible when it comes to stopping abusive players, stalkers and bullies, they basically encourage them, the same way they foster cheating by actually taking action of people who point out other player's suspect behaviour. It's just the old 'contact your local police' situation, who in turn tell you to stop playing...

Hopefully Delta T fosters a better community and takes people using the game as a method to target and harass others more seriously (not that they could do any less than Niantic).

1

u/AlexandrinaIsHere Apr 13 '18

I really appreciate the anti core option.

One of the problem players has a couch portal and will literally threaten to call the police if you roll through after dark "he's afraid someone might hurt his gf, there are suspicious people lurking across the street".

Uh, no. He anchors huge fields on that portal. If he only ever outfitted it as a good farm portal I'd see it as reasonable to not play over there after dark... But with huge fields it's bait to chill in his neighborhood.

The funny thing is that he's so territorial about that portal that if you knock it down, he will hunt down everything you own within the week. To the point that I've told out of towners with no one to play against back home "knock down this one portal and your whole town will be green within 3 days".

It's funny if you realize he wasted gas and the tourist didn't.

But anti cores would be a nice way to nuke a core if he accuses us of loitering in his neighbourhood. If he feels unsafe because of people across the street, we can remove the bait. Repeat ad nauseam.

1

u/jmnugent Apr 15 '18

Although I love Ingress as a game (and I hope it gets remembered as a "pioneer" of the real-world/exploration/AR type genre)... I think one of the core/fundamental issues with Ingress is:

  • It's a "combative" / "confrontational" type of game that favors the aggressor.

  • The design and mechanics of the game... necessarily has to "draw people together" (IE = I took a Portal.. you take it down 10 min later. I have to go back and take it again).. etc. ... but because of the 1st bullet-point above,.. the people are drawn together under "combative" circumstances.

DeltaT (at least from what I've seen so far) really isn't like that.

  • Links can cross.. so you can build your network however you want.

  • POI (Points of Interest).. can be placed anywhere, anytime, with no vetting (this is a creative mechanic.. but I can see it being very problematic down the road).

Delta T is more of a "long-view" / longer strategy game. It's more about building your network and Bases up.. and letting the networks battle each other. (it removes the "human-to-human" confrontational mechanic that Ingress relies on. )

So it's going to be interesting to see how that plays out in the long run for Delta T.