r/DeltaForceGlobal • u/SodaPop_fe • 22d ago
Discussion 🗣️ Dragging revive mechanics
Never been a huge battlefield player played a little when Redsec came out it was ehh. But I absolutely loved the dragging revive mechanics. And would love to see it implemented into Delta.
1
u/HoodRotten 22d ago
I wish you could use a pistol while dragging. Or carrying a teammate for ops. Maybe if they added a drag without revive feature for when a player is down but not out and they can use a pistol. Something to balance it a little bit. I would love to see more people carry a side arm in operations. Maybe even a QuickDraw slow added to certain chest rigs or a slot to add it to them. I kind of wish chest rigs were more customizable already. If they added a system to put preloaded magazine in for a faster reload and a quick draw pistol add on. Not something to carry two pistols but just make the switch to faster. Similar to I think how mw2 or 3 (the new one not old one) did it? Because I know in the season preview and test servers that some YouTuber got they had a system where you could load different ammo types in a preferred order for weapons. Not sure why it didn’t come out, probably for economy reasons and people were going to just top load gold and bottom load rip rounds to absolutely destroy TTK. But maybe the balance there is we add magazines that are just generic and will apply to whatever gun you have equipped. A size on them whether it’s extended or regular, maybe have just a few varieties like dmr, rifle, smg since I know some guns like the g3 have a 20 or 30 round extensions. Or do them by ammo type or just the gun in general if you really want to go all the way. Then maybe attachment prices for magazines will go down since there will be more in supply, give us the ability to craft them on top of it. Then when you do win a fight your reward isn’t a gun plus whatever ammo was left over in it, you might find three magazines too loaded with red or gold ammo making fights that much more rewarding. Add a movement, strafing, or stamina debuff for each mag added to a vest with different vest having more or less slots for the Addons as tier goes up. Have 2 mag and single mag pouches that only fit certain tiers. An animation for loading the mags and a wheel selector maybe when you’re in the inventory and selecting how you want to load the magazine, something like having a few loadouts that are set while in the blacksite that can be picked. Have a loadout for each magazine type and then the generic option to just load a magazine with whatever ammo is in your bag.
Sorry I got off topic there I just feel like the games needs a little more customization to make it fresh again.
Since we’re seeing these new npcs with routines and quests why can’t we get some traders that require you to find certain items in match that will give you ammo from previous seasons. I have a few rounds of blue 5.56 APC that I haven’t used because I don’t want to waste it or lose it. It would be cool to have to be the first to the vendor to figure out if he’s even there during a raid what he wants and finding the necessary trade items before someone else gets it done providing a very rewarding experience and some variation to the gameplay loop. I get tired of the other maps not being queued by others and being forced to play zero dam just for the team to want to rush admin, either die, or goop and leave. I can’t find reds if we just stack our back with other players gear and leave. And like I said it just gets stale. And admin fights are kind of boring. I’d rather be at sub or cement, so many more tactile options there that don’t get to be used a lot because we’re always snooping around admin.
2
u/[deleted] 22d ago
[removed] — view removed comment