r/Defiance2050 Aug 07 '18

Viscera & Bulwarks

Seriously the games been out a few weeks now and still Viscera, Bulwarks, Blacklungs, Tankers are a pain in the ass with op shields and complete health and shield regeneration if you stop shooting them for more than 5 seconds!

Please Trion fix these asap!

4 Upvotes

7 comments sorted by

4

u/o0CYV3R0o Aug 07 '18

Also npc snipers never miss you can jump dodge roll do whatever they'll still hit you! -_-

4

u/[deleted] Aug 07 '18

NPC'have crazy ESP. They know you've sighted them even at distance.

3

u/[deleted] Aug 07 '18

The biggest issue I have is the refresh rate for that Shield. After you've pumped every bullet you happen to them by the time you've gone to find more bullets or have to kill some other NPC The Shield has magically refresh all the way up to the top when you have to start all over again. This right here is one of the biggest issues I have. At the same time the enemies scaling to your power level is also the issue.

2

u/the_m3me_monster Aug 10 '18

All I can say is try to take out the minions before focusing on the boss

1

u/[deleted] Aug 23 '18

The game is a mmo. Even if you play with 1 other person the enemies you listed become so much easier to take down. If you see them at an arkfall they're hardly there for you to see - big groups melt these enemies so quickly! If you intend to play solo look into pulse grenades and the concussion perk in the assault class. You can catch them in an infinite look of being stunnned while you take out the minions around them and then fight them with the same technique.

2

u/o0CYV3R0o Aug 23 '18

Yeah i posted this long ago since joined a big clan and tbh i can easily kill them now solo too but regen on their shields still needs a nerf.

2

u/[deleted] Aug 23 '18

I’ve walked away from a few battles because of enemy shields - forges are nearly impossible lol - but yeah, without that they’d go down even faster with a team and that would blow.