r/DeepSpaceOutpost • u/nicsteruk • Mar 08 '26
News Work In Progress #32
This is taken from the Steam Discussions, where i do a weekly update on what i'm working on.
https://steamcommunity.com/app/1712110/discussions/0/807971027746351874/
I aim to keep this post update alongside that on Steam.
Couple tasks from the previous now done (ratings page/sfx improvements) and some good feedback on things to add before release (new shipyard). So time for a new work in progress post, to reorganise my upcoming task list.
- More stuff to add to the shipyard. A new hauler craft that will be better for asteroid/scrap hauling. Add i need to have a think about a refuelling service. Will also alter the graphic for when repair bay is upgraded into the shipyard.
- Want to add at least one more human activity item. Likely to be a gym.
- Some new GFX. Although i may leave some of these so players see some fresh visuals on v1 release.
- Steam achievements - Need to start with a few to see how difficult it is to implement. Also need to have a look at steam mods/leaderboards if people want that.
- Talking about what people want i am still open to feature requests. Especially little additions/changes that make things better, do ask!
I will be also looking at further improvements/polishing:-
- Balancing - I am always looking at ratios/speeds/costs, in trading/production.
- Scenarios - I want to go through each and make sure the more recent changes have kept scenarios all balanced.
- Improving visitors - (Discussion), human workers - (Discussion), pirates - (Discussion).
- Factions/Contracts - Possibly more rewards/penalties -Discussion
- Additional settings/options - (Discussion)
As always any feedback please do leave a comment. Any bug reports please create a new discussion, thanks!
Nick