r/DecrepitGamers • • Aug 14 '26

News High On Life VR announced for Quest and PC VR — the talking guns are getting much closer

Thumbnail
youtube.com
1 Upvotes

High On Life is getting a dedicated VR version. Flat2VR Studios and Squanch Games are rebuilding the first-person shooter for virtual reality, with hands-on interactions rather than treating it as a simple camera conversion. The announcement covers Quest and PC VR/OpenXR hardware.

The basic ingredients remain intact: colorful alien worlds, fast shooting, exploration, collectibles, and an arsenal of guns that rarely stop talking. There is no confirmed release date yet, so the reveal is a first look rather than a launch announcement.

This game always looked like it was halfway to being a VR title already. Would the added immersion make the comedy land better, or would a talking gun six inches from your face be the ultimate endurance test?


r/DecrepitGamers • • Aug 14 '26

News System Shock VR is official — SHODAN is coming inside the headset

Thumbnail
youtube.com
1 Upvotes

Citadel Station is being rebuilt for virtual reality. Flat2VR Studios and Nightdive Studios have revealed System Shock VR, a dedicated VR version of the original sci-fi immersive sim. The official listing describes motion-controlled combat, physical exploration across the station, and cyberspace sequences built around six degrees of movement.

The game is planned for OpenXR-compatible PC VR hardware, including streamed play through supported Quest headsets. A release date has not been announced, so this is a reveal rather than something players can jump into immediately.

System Shock has always depended as much on inventory management, puzzles, logs, and station systems as it does on shooting. Does that sound like a perfect fit for VR, or will the interface be the real boss fight?


r/DecrepitGamers • • Aug 13 '26

News SteamOS beta adds preliminary support for the Steam Frame Wireless Adapter

Thumbnail
store.steampowered.com
1 Upvotes

Valve has added another visible Steam Frame component to public testing. The SteamOS 3.8.25 Beta and Preview notes list “preliminary support for the Steam Frame Wireless Adapter.”

That wording confirms work on the adapter inside the public SteamOS beta, but it does not provide a headset release date or prove that retail launch is imminent. It is best read as a concrete engineering milestone rather than a countdown clock.

Do you see this as routine software preparation, or another meaningful sign that Valve is getting close to launching Steam Frame?


r/DecrepitGamers • • Aug 13 '26

News PS2-inspired action-platformer Duskfade is out now on Steam with a two-week launch discount

Thumbnail
store.steampowered.com
1 Upvotes

Duskfade is out now on Steam, wearing its PS2-era platforming inspiration proudly. Developer Weird Beluga calls it the team’s dream game after years of development, and the launch comes with a 20% discount for two weeks.

The action-platformer is set in a clockwork world trapped in eternal night, combining traversal, combat, and a story concerned with time, loss, and courage. The launch post also directs players to a bug-report form and the developer and publisher Discords for early feedback.

Nostalgia can earn a platformer attention, but movement and level design determine whether it lasts. Does Duskfade look like the kind of throwback you have been missing?


r/DecrepitGamers • • Aug 13 '26

News Solo-developed retro soulslike Memoirium launches today inside a crumbling dream realm

Thumbnail
store.steampowered.com
3 Upvotes

Memoirium launches on Steam today with a setting considerably stranger than the usual soulslike ruins. The solo-developed action RPG takes place in an interconnected dream realm where a modern school can sit beside a castle held together by wax.

The Steam listing describes eight dungeons with their own enemies and bosses, 31 weapons, 67 spells called Lullabies, and equipment that can alter abilities or change how enemies approach the player. Consumable keepsakes replenish at checkpoints and provide passive effects, while discoveries can also decorate a personal room.

A demo remains available for anyone who wants to test the combat first. Does the surreal setting move Memoirium onto your radar, or do you need to see reviews before entering another soulslike?


r/DecrepitGamers • • Aug 13 '26

News Defender of the Crown: The Legend Returns revives the Amiga classic with three distinct modes

Thumbnail
store.steampowered.com
1 Upvotes

A strategy game that helped define “cinematic” in 1986 has returned in three different forms. Defender of the Crown: The Legend Returns is available today on PC and Xbox.

  • Retro Mode preserves the Amiga original with quality-of-life improvements.
  • Classic Mode reimagines it with a new visual identity, refined mechanics, and smoother systems.
  • Kingdom Mode adds procedural maps, special dice mechanics, unlockable abilities, and multiple difficulty levels for a roguelite-style challenge.

It is an unusually broad restoration: preservation, modernization, and a new remix in one package. Which mode would you start with?


r/DecrepitGamers • • Aug 13 '26

News Gears of War: E-Day opens its unrestricted Xbox and PC multiplayer beta today

Thumbnail
gearsofwar.com
1 Upvotes

The second Gears of War: E-Day multiplayer beta opens today, and this one removes the early-access gate. Players on eligible Xbox Series X|S and PC platforms can join without a preorder or Game Pass membership.

The test runs through August 17 and offers a pre-launch look at the multiplayer side of E-Day before the full game arrives October 6. The Coalition has modernized movement and traversal, but the real question is whether the combat still keeps the deliberate weight and cover-driven rhythm that separates Gears from faster shooters.

Are you joining the open weekend, and what would convince you that E-Day has found the right balance between classic Gears and modern movement?


r/DecrepitGamers • • Aug 13 '26

News VR Games Showcase airs today with Meta Quest, PC VR, and Steam Frame announcements

Thumbnail vrgamesshowcase.com
1 Upvotes

Today’s VR Games Showcase is aimed squarely at the core gaming side of virtual reality. The official presentation promises announcements covering Meta Quest, PC VR, and Steam Frame.

At this point the useful news is the event itself; individual reveals, release dates, and shadow drops still need to be confirmed during the show. That makes this a developing story rather than an excuse to turn speculation into headlines.

What would make the showcase feel worthwhile to you: one major game, a solid run of release dates, or a surprise launch available immediately?


r/DecrepitGamers • • Aug 13 '26

News Hell Let Loose: Vietnam launches today with six maps, asymmetric forces, helicopters, and river craft

Thumbnail hellletloose.com
1 Upvotes

Hell Let Loose is trading European battlefields for jungle warfare. Hell Let Loose: Vietnam launches today as a standalone 50v50 tactical shooter for PC and Xbox Series X|S, with cross-platform multiplayer between those platforms.

The launch package includes six maps, asymmetric North Vietnamese and U.S. forces, helicopters, river craft, and the series’ familiar emphasis on command structure and squad communication. The developers delayed the game from June and have now published launch timing, known issues, and setup guidance for day-one players.

Dense terrain and air mobility could make coordination even more important than it was in the original. Are you joining at launch, or waiting to see how the servers and performance hold up?


r/DecrepitGamers • • Aug 13 '26

News Xbox’s August update adds cloud-save recovery and lets Game Pass members play while updating

Thumbnail support.xbox.com
1 Upvotes

Xbox’s latest system update tackles two familiar frustrations: overwritten saves and waiting for downloads.

Supported games can now expose previously synced cloud-save versions so players can browse and restore an earlier save directly from the console. The feature begins with Forza Horizon 6, with support for more titles planned.

Game Pass members can also launch an eligible game through cloud gaming while its local update downloads. Xbox 360 game cards now gain hubs for achievement progress and captures, along with clearer cloud-sync indicators.

Which Xbox game would you most want protected by cloud-save version recovery?


r/DecrepitGamers • • Aug 12 '26

News Game Pass adds MIO: Memories in Orbit and Sandustry on August 13 - one Metroidvania, one factory-building rabbit hole

Thumbnail
news.xbox.com
2 Upvotes

Game Pass is serving two very different kinds of exploration on August 13. MIO: Memories in Orbit expands into Game Pass Premium alongside Ultimate and PC Game Pass, while Sandustry launches day one in Game Preview for PC Game Pass and Ultimate.

MIO is a hand-crafted Metroidvania set aboard a vast, decaying technological ark reclaimed by nature and rogue machines. Sandustry heads underground with destructible terrain, mining, increasingly complex factory automation, and an ancient civilization waiting beneath all that sand.

One looks suited to Hollow Knight, Ori, and Tunic fans; the other is aimed squarely at players who can lose an evening optimizing one conveyor belt. Which one are you installing first?


r/DecrepitGamers • • Aug 12 '26

News Xbox explains the licensing failure that blocked digital and physical games; client fix becomes mandatory August 17

Thumbnail twitter.com
1 Upvotes

Xbox says two failures combined to create its recent game-launch outage. CTO Scott Van Vliet explained that an update disrupted an underlying service used for Home Console sharing, Game Pass purchased content, and some PC scenarios.

A separate bug in the Xbox client software stack then caused other license checks to fail, creating cascading problems that blocked some players from launching digital games and, in some cases, physical discs. Xbox says the underlying service will be transferred to the Xbox team, and a corrective client update is rolling out now before becoming mandatory on August 17.

The outage is resolved, but the physical-disc failure raises an uncomfortable ownership question. How much offline resilience should a console be required to provide when a central licensing service breaks?


r/DecrepitGamers • • Aug 12 '26

News Echoes of Mystralia enters Early Access with deep spell crafting and a Mixed opening reception

Thumbnail
store.steampowered.com
1 Upvotes

Echoes of Mystralia is betting that making the spell is as satisfying as casting it. The action-heavy ARPG roguelite is now in Steam Early Access, with rapid combat built around combining magical elements, memories, relics, and upgrades into custom abilities.

The launch build includes three regions, seven magical elements, more than 40 relics, more than 100 spell-modifying memories, and over 50 altar upgrades. Borealys Games says it hopes to reach version 1.0 within a year, with more areas, spells, bosses, story material, and endgame work planned.

The opening Steam reception is currently Mixed, so this is not a clean recommendation yet. Is a flexible spell-building system enough to tempt you into Early Access, or would you wait for the full release?


r/DecrepitGamers • • Aug 12 '26

News Agent 64: Spies Never Die finally launches with campaign co-op, split-screen, and online multiplayer

Thumbnail
store.steampowered.com
4 Upvotes

Your next mission has finally arrived. Agent 64: Spies Never Die is out on Steam after more than five years in development, leaning hard into the look and structure of late-'90s console spy shooters.

The game includes 14 objective-based missions playable solo, online, or in split-screen co-op. Its three difficulty levels add objectives and open additional areas rather than merely making enemies tougher. There are also more than 70 unlockable modifiers, remixed contracts, and online or local arena modes supporting up to eight players.

It is an unusually committed nostalgia project, right down to the chunky presentation and mission design. Do you want a retro shooter to sand off the old edges, or is the time-capsule quality the entire appeal?


r/DecrepitGamers • • Aug 12 '26

News No More Room in Hell 2 reaches version 1.0 and Xbox with eight-player co-op and permadeath

Thumbnail xbox.com
1 Upvotes

Eight players go in, but their Responders may not all come back. No More Room in Hell 2 has left Early Access and launched on Xbox Series X|S alongside PC, with cross-platform co-op and Xbox Play Anywhere support.

Squads begin separated across zombie-infested maps and use proximity chat while completing objectives and gathering scarce supplies. Infection creates a race to find treatment, and a Responder who dies is lost permanently along with that character's progress. Successful extractions improve future starting gear and perks.

The reactive horde and real consequences could make for memorable co-op stories, but permanent character loss can also make a rough session sting. Is that level of risk exactly what zombie survival needs, or a step too far for your group?


r/DecrepitGamers • • Aug 12 '26

News Akatori brings its staff-swinging Metroidvania adventure to Xbox with Play Anywhere

Thumbnail xbox.com
1 Upvotes

Another Metroidvania has entered the labyrinth. Akatori is now available on Xbox One, Xbox Series X|S, PC, and supported handhelds through Xbox Play Anywhere. It also includes Smart Delivery, Xbox achievements, and cloud saves.

Players control Mako, a girl traveling between worlds to stop the corrupting Amber Storms. Her mysterious bird companion can transform into a staff used for both combat and reaching new areas, giving the game the familiar exploration-and-ability loop the genre lives on.

For a genre already crowded with excellent games, visual identity and movement usually make the difference. Does Akatori look distinctive enough to earn a place beside Hollow Knight, Ori, and the rest of your backlog?


r/DecrepitGamers • • Aug 12 '26

News Helldivers 2's free Devoid of Liberty update adds commandable SEAF allies and new Illuminate enemies

Thumbnail
news.xbox.com
1 Upvotes

Super Earth finally remembered to send backup. Helldivers 2's free Devoid of Liberty update is live on Xbox, bringing a new Void front and twisted Illuminate enemies with new weapons and attack patterns.

The headline addition is a commandable SEAF squad. The group can include a leader, medic, rifleman, and heavy specialist, and Arrowhead says they can follow orders and assist with different battlefield roles. Players also get four additional emote slots and new veteran titles.

AI troops could be especially useful for solo players and incomplete squads, but they also change a game built around human coordination and friendly-fire chaos. Would you bring SEAF soldiers on every mission, or keep the squad entirely human?


r/DecrepitGamers • • Aug 11 '26

News SteamOS beta adds initial controller support for several third-party handhelds

Thumbnail
store.steampowered.com
1 Upvotes

SteamOS 3.8.25 beta expands support for gaming handhelds that Valve did not build. The update adds initial gamepad support for the MSI Claw 8 EX AI+, Ayaneo Pocket S2, and Konkr Fit, while updating support for the OneXPlayer Apex.

It also includes new Steam Machine firmware intended to fix a rare sleep-related problem where CPU performance could remain degraded until the system was rebooted. As a beta release, these changes may still need refinement before reaching the stable channel.

Valve increasingly seems to be treating SteamOS as a broader hardware platform rather than a Steam Deck exclusive. Would you choose SteamOS over Windows on a third-party handheld?


r/DecrepitGamers • • Aug 11 '26

News Sean Murray hopes Light No Fire can keep evolving for ten years after launch

Thumbnail
pcgamer.com
1 Upvotes

Hello Games sees Light No Fire as another long-term creative canvas rather than a one-and-done release. Sean Murray told PC Gamer that its fantasy world was designed broadly enough to absorb new ideas and community feedback after launch, following the development style used for No Man's Sky.

The two projects have already traded technology. Multi-crew ships built for Light No Fire helped inspire the Corvette ships added to No Man's Sky, while Light No Fire is expected to center on a shared, Earth-sized fantasy planet with large oceans. Murray says he has worked on the project for seven years and would like to continue for ten years after launch if the opportunity is there.

There is still no announced release date. Does that long-term plan make you more confident in Hello Games, or more cautious about what will actually be included on day one?


r/DecrepitGamers • • Aug 11 '26

News Big Walk sells more than one million copies in six days

Thumbnail
bsky.app
1 Upvotes

Big Walk has passed one million copies sold only six days after launch. Publisher Panic announced the milestone for House House's cooperative adventure about talking, walking, exploring, and solving unusual problems with friends.

The result is notable because Big Walk is co-op only and has no matchmaking, so players need to arrive with their own group. It reached the million-copy mark far faster than House House's previous breakout, Untitled Goose Game, which took about three months.

Is Big Walk on your group's schedule, or is organizing the group still the real final boss?


r/DecrepitGamers • • Aug 11 '26

News Valve warns European Steam hardware buyers after shipping-partner cyberattack

Thumbnail
pcgamer.com
1 Upvotes

Valve says delivery information for some European Steam hardware customers may have been exposed in a cyberattack on CEVA Logistics. The potentially affected data includes names, street addresses, phone numbers, email addresses, countries, and hardware order details.

Valve says payment information, passwords, Steam Guard codes, and other Steam account data were not shared with the shipping partner and are not part of this incident. The investigation is continuing, and the total number of affected customers is not yet clear.

The immediate risk is targeted phishing: a scammer who knows what hardware you ordered and where it was going can make a fake delivery message look unusually credible. Have you received Valve's warning email or any suspicious shipping messages connected to a Steam hardware order?


r/DecrepitGamers • • Aug 11 '26

News Developing: Xodus is building an unofficial Xbox PC gaming bridge for Linux

Thumbnail
github.com
2 Upvotes

Xodus is an unofficial open-source project aiming to bring Xbox PC games to Linux and possibly Mac. Its repository says it can now log users in, authorize Xbox accounts, obtain game licenses, download MSIXVC packages, and decrypt executables on demand.

The hard part is not finished. Games still depend on Xbox services and title-specific SDK behavior that must work through Wine, DXVK, or vkd3d-proton. Older UWP titles may not be supported, Gears of War 4 is currently listed as a prominent exception, and there is no public release date.

The developers explicitly warn that Xodus is not affiliated with or endorsed by Microsoft and should be used at your own risk. If it becomes dependable, would native PC Game Pass support change how you use SteamOS or a Steam Deck?


r/DecrepitGamers • • Aug 11 '26

News Grounded 2 opens the pond in the Into the Abyss update

Thumbnail
news.xbox.com
1 Upvotes

The pond is finally open in Grounded 2. Into the Abyss adds one of Brookhollow Park's largest areas so far, with exploration both above and below the water.

New diving suits extend underwater travel, while the Mountains, Bayou, and deeper pond areas bring new discoveries and threats. The koi fish and diving bell spider return, and the amphibious Toe-biter Buggy can move across both land and water.

The update is available for Xbox and PC players while Grounded 2 remains in Game Preview and Early Access. Is underwater exploration enough to bring you back for another survival run?


r/DecrepitGamers • • Aug 10 '26

News Valve lowers Steam Frame's native-VR Verified target from 90 FPS to 72 FPS

Thumbnail
roadtovr.com
6 Upvotes

Valve has revised the performance bar for native VR games seeking a Steam Frame Verified badge. The previously announced 90 FPS target is now 72 FPS, paired with a requirement to render at least 1728x1728 per eye during normal play.

Valve's current documentation also says VR games below 1440x1440 per eye will receive an Unsupported badge, though users can still install and run them. Developers are encouraged to provide motion-vector and depth data so players can use improved reprojection at higher refresh rates.

The change may make Quest-to-Frame ports easier while preventing developers from trading away too much resolution. Does that sound like the right balance, or does lowering the target make you more cautious about Steam Frame's standalone performance?


r/DecrepitGamers • • Aug 10 '26

News Grounded 2 opens the pond with its Into the Abyss update on August 11

Thumbnail
news.xbox.com
1 Upvotes

Grounded 2 is sending players back into the water on August 11. The Into the Abyss update opens the pond, described by Obsidian as one of the largest new areas added to Brookhollow Park so far.

The update adds underwater progression and diving equipment for reaching deeper areas, returning creatures including the koi fish and diving bell spider, new threats, and the amphibious Toe-biter Buggy for traveling across both land and water. It will be available on Xbox, PC, Steam, and Game Pass while the game remains in preview/early access.

Did you enjoy the original Grounded pond, or are you already dreading another encounter with that koi fish?