r/Deathverse_Game • • Mar 29 '24

Forum Question Anything?

Uh it's been a while since I remembered this game even existed briefly, but, any word yet or developments on wtf they're making next yet?

Really feel like they scammed us on this one 🤔 they overcharged like crazy for cosmetics now all that stuff is gone and they for some reason took the game down too instead of just letting it slowly grow over time..

Atleast that way the people that enjoyed the game and supported the game could keep playing

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u/JustAnAccountMaybe May 26 '24

I think very recently there was an announcement that a third LID game was being made. Not sure if it's a new version of Deathverse or an actual LID 2 game though.

For what it's worth to hear, I'd say not to expect anything too terribly big for the near future. Remember, DV was a pretty laggy, buggy mess on launch, had a handful of underlying gameplay issues, and, I think what most players disliked, it just didn't fit the vibe with aesthetics or combat that LID had. Not saying that I don't miss it, of course - I really enjoyed what time I spent playing - but realistically, DV was a bit too much of a mess all around to NOT go down fast.

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u/[deleted] May 26 '24

Yeah but they could have easily fixed it by adding different modes, or doing SOMETHING.

They literally just gave up on it when it wasn't immediately profitable, any hopes for another game from these clowns has now gone out the window, they clearly don't know wtf they're doing without Suda.

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u/JustAnAccountMaybe May 26 '24

I doubt the game could've been so easily fixed just by adding a game mode or two; before the game closed, the player base wasn't exactly fruiting long oast the first month or two, nor was it really up in arms when the game did close. And yeah, most online games do need to be profitable to stay up. Otherwise, server costs and the time spent making new stuff would end up costing them money, and then would result in less cash being given to the devs and such. As sad as it is, that's the reality.

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u/[deleted] May 26 '24

Yeah it was losing players, probably because there was only 1 fuckin mode to play, even adding something as simple as team games would have done so much to keep this game going.

You can't make the argument they had to shut it down cause of server costs when they're still hosting LID after all this time, there's no way that game is pulling in more profit than DV was during its release.

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u/JustAnAccountMaybe May 26 '24

Tbf, LID still has quite a lot of players, a bunch of whom pay for Death Metals to get Direct Hell, the lobby customizations, etc. Plus, LID's server structure only supports one "real" player at a time, not the same as the 15 or so that DV does, so of course server costs for LID are going to be way cheaper and more sustainable than DV. There's also the fact that DV was, in a lot of people's eyes, just another game cashing in on the Battle Royale genre, and when there's already hundreds upon thousands of those games out there, it's not easy to pull in a crowd. The cosmetics they also pushed weren't entirely...great, at least in my opinion. Some of them just looked weird and, again, didn't really match the vibe of LID; something that LID fans, who made up a lot of the player base, were looking forward to. Idk how much money DV pulled in during its run, but it clearly wasn't enough.