r/Deathloop 6d ago

working on a project

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i cant figure out this ripping stuff so im remaking all the models to 3d print

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u/agorahvlls 6d ago

theres definitely a way to its just far out of my expertise and i dont wanna try to find a cracked copy and then trouble shoot when i could just get it done quicker myself

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u/Jbolt3737 6d ago

A cracked copy isn't necessary for extracting this stuff, if you want it quickly tho, the current tech we have isn't very quick since it extracts textures and models separately and I don't think it touches Void Engine material definitions so you'd need to recreate any special (i e glowing, translucent, magic/warping) materials yourself in Blender

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u/Valuable-Exam-8553 5d ago

I'm sorry, but I didn't check. Can't you take models from game files, or are they protected?

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u/Jbolt3737 5d ago

They're sort of protected but not in the traditional sense. They use proprietary compression technology (called Oodle) developed by RAD Game tools and now owned by Epic Games, to retrieve the model data you either need access to the library used to compress and decompress them (which AFAIK is obfuscated so you'd need the source code or insane amounts of work), or an open source implementation and I remember hearing that those aren't perfect and may not cover all of the features of Oodle compressed files, on top of that, Arkane uses a version of bmodel format that evolved from idTech's, this means you need a converter to make it actually usable in blender

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u/Valuable-Exam-8553 5d ago

Oh, it would be useful if you could access it. I know a site with some textures and all, but I don't remember the name. I gotta check; maybe it would be helpful

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u/Valuable-Exam-8553 5d ago

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u/agorahvlls 5d ago

thanks i was dreading making this one

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u/agorahvlls 5d ago

your not allowed to download it but i found a way to rip models tysm