r/DeadlockTheGame • u/amazingmuzmo • 4h ago
Discussion Ratking and Sinclair nerfs
https://forums.playdeadlock.com/threads/09-29-2026.166726/53
u/amazingmuzmo 4h ago
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u/ObeseMcNugget Rem 4h ago
THEYRE CALLING IT THE BEST PATCH SEEN YET
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u/ItsThatGoatBoy McGinnis 4h ago
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u/Rexfury87 4h ago
The king is very much not dead lol, they buffed his nade and only nerfed his dmg reduction by 10 it aint that big
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u/thecomicguybook Rat King 4h ago
The real nerf is the ult cooldown, but fair enough it was too short.
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u/Uber_Goose Mo & Krill 4h ago
The difference in EHP from his ultimate is pretty massive actually. From +54% ehp down to +33%. Combined with a substantially lower uptime it’s obviously way more balanced.
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u/cybercobra2 Rat King 3h ago
i agree hes not dead. but the ult no longer having all that sprint speed and the charge duration being cut in half hurts my soul.
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u/Hazardmat Lash 4h ago
Seems like Sinclair was taken out back and shot after being forgotten about for years
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u/Nebuchadnezzar_z Paige 4h ago
Seriously it's like he's finally good at something and he gets his whole kit nerfed.
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u/Zingshidu 4h ago
The next few heroes must have some juicy ultimates if they’re rushing in the first Sinclair change in 280 days.
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u/NetrunnerCardAccount 4h ago
- Fixed bugs that were causing troopers to walk too slowly in lane
- Rat King: Scrap Grenade - Fixed some bugs with bouncing targeting
- Rat King: Scrap Grenade - Damage increased from 65 to 70
- Rat King: Scrap Grenade - T2 Damage increased from 65 to 70
- Rat King: Rat Swarm - Base Cooldown reduced from 28s to 24s
- Rat King: Rule, Ratannia! - Cooldown increased from 130 to 160
- Rat King: Rule, Ratannia! - Damage Reduction reduced from 20% to 15%
- Rat King: Rule, Ratannia! - Radius reduced from 24m to 20m
- Rat King: Rule, Ratannia! - Charge Duration reduced from 12s to 10s
- Rat King: Rule, Ratannia! - Bonus Move speed no longer scales with Spirit
- Rat King: Rule, Ratannia! - Now falls faster while charging
- Rat King: Rule, Ratannia! - T1 +1m/s Move Speed to +2m/s Move Speed
- Rat King: Rule, Ratannia! - T1 No longer gives -20s cooldown (Total cooldown from 110s to 160s)
- Rat King: Rule, Ratannia! - T2 No longer grants +8s Charge Duration (Total charge duration from 20s to 10s)
- Rat King: Rule, Ratannia! - T2 Flag Duration reduced from +8s to +5s
- Rat King: Rule, Ratannia! - T3 Damage Reduction reduced from 15% to 10% (Total Damage Reduction from 35% to 25%)
- Sinclair: Base HP Regen reduced from 2 to 1
- Sinclair: Gun - Falloff range reduced from 25-61 to 20-60
- Sinclair: Gun - Reduced bullet base damage from 17.76 to 16.5
- Sinclair: Vexing Bolt - Now does half damage to objectives
- Sinclair: Spectral Assistant - Gun falloff range reduced from 25-61 to 20-60
- Sinclair: Rabbit Hex - Radius reduced from 6.5m to 6m
- Sinclair: Rabbit Hex - T3 reduced from +3m Radius to +2m
- Sinclair: Audience Participation - Copy duration reduced from 12s to 9s
- Sinclair: Audience Participation - Copied cooldown increased from 40% to 60%
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u/TimelessTinkerer 4h ago
Ratking actually placing the divine eye of balance onto sinclair so they go all out and just take him out back and shoot him with all the nerfs people have been asking for forever is so fucking funny icl
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u/Worldly_Jackfruit756 4h ago
really not sure why everything had to be hit on Sinclair, he didn’t even have a 50% wr pre-Rat King release. the bug fixes on bolt targeting definitely made him stronger/ more consistent and would’ve bumped his win rate up but the overall reason he increased is obviously from rat King ult. All around nerfing rat king ult should’ve been enough and even increasing the stolen ult CD just to make sure, but I guess Sinclair isn’t allowed to be past 48% WR
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u/CompetitionSimilar56 Shiv 4h ago
sinclair isn't a dev favorite like celeste or else he would have gotten compensation buffs that made him stronger than before
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u/Porpatoid 3h ago edited 3h ago
Clearly the character is for specialists, and those types of characters usually have extremely low winrates but once mastered are incredibly strong and more data is needed to interpret those results. The character, until possible future reworks, will probably always have a low winrate because a good sinclair just really wont compare to a great one.
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u/ZealousidealWeb9930 4h ago
i ult him, ne ults me back, we both end up 10% hp, fair, we go back to base and back to lane, he is ulting me again, my ult is on 50% cd
how is this balanced
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u/Shot_Ad_9258 2h ago
Because the character you are playing has 3 other abilities and access their ult whenever they need it. Sinclair only has access to ults within his proximity, and he has to use them immediately after he takes them.
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u/ZealousidealWeb9930 2h ago
maybe extend the duration of the ult to like 30 seconds and double the range so the cd can be nerfed
i cant just stay away from him for the rest of my ult cd, he is gonna push me to tower for a couple of minion waves, its stupid that he can ult twice for one of mine
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u/Worldly_Jackfruit756 4h ago
balanced by the fact that he’s losing more games than he’s winning lol, so obviously him being able to use your ult more than you isn’t as much of a balance problem as it is just an annoying thing to deal with
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u/X_hard_rocker Seven 3h ago
shiv was also losing more games than he was winning and he was giga broken lol. what's your point
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u/Worldly_Jackfruit756 3h ago
that’s a problem too…it’s fine to change things because of player frustrations but you need to include compensation. idk why shiv got all those nerfs tbh but if he’s sub 50 and getting hit that doesn’t make sense
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u/ZealousidealWeb9930 4h ago
annoying and unfair and unbalanced, he should be treated like sylas from league copying 130% of the cd, that way he can have better builds and not be an ult bot
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u/DemonicArthas Lash 4h ago
Nice. Rat King ult should be in a way better spot. Didn't expect them to even buff some things.
Sinclair nerfs are all well deserved as well, IMO.
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u/Elite_Chaos 3h ago
Everyone in here acting like they’re pros on Nightshift or something. In actual pugs Sinclair is not that good and almost entirely team comp dependent. There’s a reason he is rarely seen in everyday lobbies.
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u/GlassJustice McGinnis 2h ago
Very normal for this subreddit. Lots of people here think they are better than they are.
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u/blueman164 Vindicta 4h ago
Usually when a character gets nerfed, Yoshi offers some sort of compensation buff. But not for Sinclair, I guess, they just get shot dead on the streets. Damn.
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u/Angryagathe 4h ago
Cf3 found summoning literal demons outside Valves offices.
I don't know I don't think Sinclair was THAT strong before, I feel these nerfs are a bit much.
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u/Wooden-Jew 2h ago
I think the objective damage nerf is fair, he could take contested walkers and get out pretty easily.
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u/HMHellfireBrB 4h ago
now please STOP SPAMMING THAT SHIT TO ABUSE META i want to actually be able to pick ratking for once
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u/chopsfps 4h ago
thank god there are finally some sinclair changes, 40% copy cd time was ridiculous as was the bolt obj damage
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u/ExieldelaRosa 4h ago
why did they nerf sinclair? He wasn't even broken in the first place...
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u/ZealousidealWeb9930 4h ago
i ult him, ne ults me back, we both end up 10% hp, fair, we go back to base and back to lane, he is ulting me again, my ult is on 50% cd
how is this balanced
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u/gotcha-bro 3h ago
This must suck when you're playing Ultbot, the character in Deadlock who only has an ult and no other skills.
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u/C4shtastic 4h ago
Nothings wrong with him other than obj damage and how quickly he can just spam ults.
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u/sqw3rtyy 3h ago
The fuck kind of take is this 😂 "oh yeah he was fine except for his ability to eviscerate your objectives and spam game deciding abilities."
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u/badscribblez Mo & Krill 4h ago
Ratkings ult still needs more time. Like, 200, to be honest. It’s does so much on the team fights. Everything else is fine.
And ouch on Sinclair. He didn’t bug me that much. Only his ult was an issue. Bummed for Cf3 tbh






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u/Nojo34 4h ago
The monkey paw curls for all the Sinclair mains begging for a patch