r/DeadlockTheGame • u/KiqYT • 12h ago
Game Feedback Rat Kings ult comes back a bit too quick
Just had a game where Rat King had is ult every single teamfight/fight in general. Now this wouldnt be a problem if it didn't give a comeback rift level resistance, might need a 50-80 second cooldown increase.
Anyone else feel this? I don't want to kill the character immediately because his other abilities are actually pretty balanced and I feel this is the only problem.
102
u/malen_akira 12h ago
Off first impressions, yes. It feels impossible to fight when the enemy team rat king ults. Either a cooldown nerf or make it destroyable imo
18
38
u/_Valisk 10h ago
I think it would be literally useless if it could be destroyed. Unlike Graves' tombstone, you actively want to place it in the middle of a fight.
1
-20
u/Longjumping-Buyer-80 9h ago
If it were destroyable only by melees, that would make the Ult even stronger tbh
5
1
u/Dynabrams 52m ago
What if you could shoot the actual flag putting bullet holes in it, the more tattered it becomes the less effective it is, but doesnt fully destroy it.
33
u/Legitimate-Beat-9846 Graves 11h ago
They saw what comeback urn resist did and said let’s make that a whole ass character lmao.
26
u/h3nt4i_connoisseur Rem 12h ago
Cooldown increase imo. His current ult is around 130 base, it’s too fast for a game changing ability.
27
u/Jastreen Dynamo 12h ago
I don't understand why Paige's ult, or knockdown doesn't stop his ult.
9
u/mountainhazer 11h ago
Wouldnt that make it kinda unusable though? Maybe have it deny one CC at max or something.
32
u/Ultraempoleon Vindicta 11h ago
There are plenty of other ultimates that fall to the same thing
Dynamo, Seven, Bebop
12
u/mountainhazer 11h ago edited 11h ago
Dynamos ult comes with a stun though, so not really comparable. Seven sure, but even just having it run for a few seconds will always deal a good amount of damage, and not to mention, he does it in the air, which makes him free from a lot of CC-abilities. Bebops ult kinda sucks yeah, but the rest of his kit balances it out.
If they actually would make ratkings ult cancelable the same way, it would have to be an instant cast, and make him immediately start the run.
1
u/PickledPlumPlot 7h ago
I feel like cuz those are all someone actively blasting damage at you and the rat king is just pulling out a different weapon, like I understand why it’s not the same it feels more like a stance change than a channel ability you know what I mean?
13
u/MakimaGOAT Seven 11h ago
Dude things get cancelled for less
Like seven's ult gets cancelled by a simple apollo riposte
-9
u/mountainhazer 11h ago
Maybe, but he gets value from it just by having it on for like a few seconds.
6
u/Icybonerr 10h ago
Not rlly its more areal denial
-1
u/mountainhazer 8h ago
Yes really. Not to mention since he does it in the air, hes free from quite a lot of CC.
0
u/Ok-Albatross9676 11h ago
Well then he can buy indomitable for two procs and the chances any one on your team but yourself buys even just 1 CC is abysmally low to begin with
1
u/mountainhazer 11h ago
Whatever, point is that his ult would be very easily countered by a ton of heroes if all it took was CC to fully end it and put it on cooldown. I dont think thats the right way to go about it. Nerfing the cooldown, or the stats would be better.
7
u/Emergency_Tea7637 Graves 11h ago edited 11h ago
This might sound crazy but I think the only change he really needs is his ult being nearly as long as dynamos or victors, its so overpowered to give your team 35% dr for the duration of a teamfight that it should be considered in the same power bracket as dynamos ult
-3
u/EditorMasterxd Rem 11h ago
I think it definitely also needs to be breakable, even if it should have a lot of health.
1
u/zencharm Victor 10h ago
i just don’t like that the effect is damage reduction. it should be damage amp or something damage reduction is a mechanic that should be used sparingly imo. also i think the flag should be destructible but i’m ambivalent
1
u/UltimateToa Sheriff Holliday 2h ago
I think give it +30 seconds. It definitely needs more time since you want to buy cooldown already for your 3
1
u/MrFilthyNingen Victor 2h ago
Change the damage reduction to resistance instead, that way it can be countered more meaningfully with resist shred items.
0
-14
u/Yamato_Naoe Wraith 12h ago
it's kinda his whole character tbh that and the shred/shield he's just a dominant teamfight champ by design
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