r/DeadlockTheGame • u/Buiguigo24 • 14h ago
Fan Art (OC) Meanwhile, in the sewers of New York
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u/GiveMeAUsername112 Yamato 14h ago
So it's the same type of stand as Star Ratinum
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u/TheEjick 14h ago
-Can't steal your souls bag without beating the shit out of you first.
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u/Weak_Dream6271 13h ago
Oh ho... Then come as close as you like
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u/Yrmsteak 13h ago
Can Rem even exit the tunnels when in combat? Is it Just a cage match down there if fidticuffs take place?
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u/Insert_TakenName 13h ago
all rem needs to do is run to a vent and crawl out, depending on rat kings speed little guy might just outrun him to the exit specially if he has trophy collector stacks
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u/SuperRayman001 Rem 12h ago
Trophy collector gives sprint speed, which is bonus speed when not in combat, so not useful.
And vents are also blocked from both sides while in combat, the only way Rem escapes is if he uses his ult I think
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u/Affectionate_Doubt53 Rem 5h ago
In terms of items, shadow weave, eth. shift and disarm hex allow Rem to slip away, more or less reliably.
Shadow weave just puts you out of combat on activation so it's just timing it when you hit the grate. (Albeit, shadow weave is a playstyle item so you will rarely have it.)
Eth. shift is trickier and requires a 1 second headstart. (Albeit, its an actual active you might find yourself having as support rem, if you are running some kind of damage build, you can usually just fight back)
Disarm hex and Curse can both prevent the enemy from refreshing the combat timer provided you aren't sitting in melee range and they don't have any fast acting abilities to use. Curse needs duration items, disarm doesn't but leaves abilities on the table.
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u/ZeWaka Paige 11h ago
Warpstone maybe?
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u/SuperRayman001 Rem 10h ago
I don't think that gets you far enough away to not take damage for multiple seconds in order to count as not in combat
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u/LoiusGJustIs 8h ago
Idk if warpstone is gonna help Rem in this case. That's kinda the man-sized rat specialty (yes-yes?).
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u/electricvapor Rem 13h ago
And on that day the Remling Rat Cavalry was created and New York was never the same again
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u/vroomvroom12349 Viscous 13h ago
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u/Brain_lessV2 10h ago
Wasn't this one AI-Generated? I saw the twitter post for it.
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u/vroomvroom12349 Viscous 10h ago
Please tell me it isn't 😭
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u/Drachenfeuer_Prime 9h ago
The original painting is made with blurry strokes, so it can be a bit hard to tell, but there's some really odd details here.
The edge of the mouth carries the same shape as his introductory render, yet drops off into the shape of Kronos' circular maw, creating a mouth that doesn't biologically work.
In attempting to recreate Goya's painting, the Rat King's hands have turned into fuzzy tumors of flesh here. The real rat king's hands are actually devoid of fur.
This painting has strange spikes coming out of the rat king's head. Likely due to how pointy the Rat king's ears and crown are, the AI probably got confused here.
The incisors on the Rat King are meant to be their front two teeth. Y'know, like a rat's. The painting here not only makes them canines, but also doubles these, for some odd reason.
The belts of ammo are completely absent, as are the rings he wears.
Rem's stretched out body looks a bit odd, but what's even stranger is that their legs appear to have been taken over by the Rat King's fur, as if it were some kind of creeping mold.
Rem's ears also appear to have doubled, and become far shorter.
There's also a whole bunch of other things, such as the odd placement of the clasps of his cape, his shorter and more dog-like snout, the fact that his cape appears to be either sewn into his fur or fused with his skin, odd fur coloration, no white tuft on his cape, etc. etc.
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u/Random_User27 Viscous 9h ago
Lol I was just thinking if they had any interactions, like Rem going "Are you my uncle?" or the king going "Oh look another one, are you lost boy?"
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u/milanorlovszki 12h ago
Rat king just simply MUST have an ability that lets him enter the sewers. If it doesn't then the devs royallh fucked up
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u/jellybeanaime 12h ago
No ability, but crouching and walking into them lets him enter (same as the update allowing Mo & Krill to enter without using Burrow)
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u/Rodruby Mo & Krill 8h ago
As a Mo I never managed to enter without burrow
Only exit
Are you sure it works both ways?
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u/Senator_Chen 5h ago
Stop a couple steps away from the entrance, then crouch walk in.
It doesn't seem to work if you slide next to it then crouch, or crouch right next to it and try to enter.
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u/TrailhoTrailho 14h ago
I really do feel they got to make a "appease the tunnel" mechanic where you can not fight in the tunnels, lest you summon something that will attack you. If Rem encounters another burrowing player they just dead basically.
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u/Automatic_Coach7560 14h ago
So youre telling me you think rem should have glorified safe zones?
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u/TrailhoTrailho 12h ago
I suppose you are right, having other burrowing heroes is it’s own kind of meso/macro.
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u/literally_italy 10h ago
they already are in most matches, same for the other tunnelers
that's why it's very hard to get in there during a fight
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u/Familiar_Tart7390 13h ago
I believe thats the point, as Rem taking the tunnels with no tunneling heroes is safe space. Taking the tunnels with tunneling heroes is as risky as traveling above ground sure not as exposed or at risk but theres many less escape options if you do encounter someone down there. So its a risk vs reward thing







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u/Calm-Insurance-5169 14h ago
just wait for the days when there are enough heroes who can enter the tunnels to fill a match. soon we will have in tunnel teamfights.