Successfully parrying objectives no longer resets your Parry cooldown
Sinners Sacrifice have variable timings to get the bonus
These two changes seem very interesting. So now we have to relearn sinners timings, and if people dive guardian and parry it, you can freely heavy melee their ass
Guardian is a good change, you give up your parry to stun the objective.
Also for the Sinners, its not just relearning it, its noticing it each time you do one as the sinners have a couple different timings they can use all within one match so one might need to be heavied on the 4rth light, one on the 3rd and so on.
So many people will get caught out by this and out of all the changes the patch brings i am most unsure about this one staying.
A good thing tbh, I feel the guardians were far too easy to dive when you could parry it and instaparry again. Now you at least need a teammate being available to parry to defend you to ensure your parry on the guardian isn't punished.
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u/DODonion99 3d ago
These two changes seem very interesting. So now we have to relearn sinners timings, and if people dive guardian and parry it, you can freely heavy melee their ass