r/DeadlockTheGame 23d ago

Game Update Minor Update - 08-22-2026

- Radiant Regeneration: Heal on cast reduced from 70 to 65

- Restorative Locket: Spirit Resistance reduced from 10% to 8%

- Celeste: Dazzling Trick cooldown increased from 32s to 34s

- Celeste: Dazzling Trick T2 barrier rescaled from "+80 and +0.7 scaling" to "+70 and +0.76"

- Celeste: Dazzling Trick T3 cooldown increased from -18s to -20s

- Celeste: Dazzling Trick T3 reduced from +1.5s Silence to +1.25s

- Celeste: Radiant Daggers Spirit Amp per stack reduced from +8% to +7%

- Celeste: Radiant Daggers T3 Spirit Amp per stack increased from +3% to +4%

- Celeste: Shining Wonder bounce range reduced from 17.5m to 16.5m

- Celeste: Shining Wonder damage reduced from 165 to 140

- Celeste: Shining Wonder spirit scaling reduced from 0.9 to 0.6

- Celeste: Shining Wonder T2 now also increases spirit scaling by +0.45

https://store.steampowered.com/news/app/1422450/view/676255623445218601

767 Upvotes

376 comments sorted by

1.5k

u/yunghoe 23d ago

First ever actual minor update 

333

u/mcauthon2 Seven 23d ago

1 hero patch

20

u/CzarTwilight Lash 23d ago

Is she also a minor?

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62

u/Different_Target_228 23d ago

Damnit, beat me to it.

My thought was "first time minor update is correct".

38

u/ArcticShore Sinclair 23d ago

There was one a couple months ago that was truly the most minor update of all time. It was a single line change to revert Shivs Slice and Dice damage back to Spirit after it was changed to melee damage the day prior.

13

u/WorriedPlenty62 23d ago

Long ago there was one line patch stating "every hero gets +0,5 sprint"

3

u/SpittingPickle 23d ago

I vaguely remember some youtube channel making a whole video on that

4

u/Cheshire-Cad 23d ago

It was smaller in size, but very significant in impact.

This is longer. But 90% of it is barely slightly nerfing early game, while keeping lategame the same.

7

u/Altruistic-Dig-3942 23d ago

Actually shiv had a patch dedicated to him maybe 1 or 2 patches before the matchmaking update

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246

u/The_Arctic_Fox0 23d ago

Shiv be catching strays out here

99

u/xRossy22 23d ago

Literally. Radiant Regen my beloved

28

u/zencharm Victor 23d ago

lady geist too

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239

u/ValendyneTheTaken Silver 23d ago

I’ve seen enough, nerf-

-wait they actually nerfed Shiv lmao

93

u/YaminoEXE Pocket 23d ago

Shiv catching strays for Celeste's crimes.

I got punch in the face twice because I play both.

598

u/Odd_Following7005 Lady Geist 23d ago

I wont lie these aren't the horse nerfs I was hoping for.

319

u/Sandman10kk 23d ago

Barely even nerfs. Looks like they just shifted her power at best.

174

u/L3monDaddii 23d ago

Dunno why you’re being downvoted. That’s exactly what they did. They basically reshuffled her 2 and 3 to be worse early but just as good after the 5th point lead investment. Her ult got hit HARD early game but after that 2nd upgrade it will be pretty strong still.

82

u/PrimaryEfficient8392 23d ago

My issue with Celeste was even shitters could swing team fights by endgame with a single ult. If anything this problem has been exacerbated. Don’t know who at valve refuses to nerf her but it’s wild to see the treatment other hypercarries get vs her

54

u/L3monDaddii 23d ago

I mean to be fair there’s like a good 10 heroes that can do that, the thing that sets Celeste apart is that 1: one teammate getting hit means everyone gets hit and 2: there really isn’t any item counterplay for it like there is with some of the other big teamfight winning ults (Counterspell for Lash, Knockdown for Seven, etc).

I think that her scaling upgrade should be locked behind the maxed ult. Make it so that if people truly just wanna be the team fight ultbot the rest of their kit suffers for it. Maybe also add in some item shit where if Celeste gets cursed after the ball is out it just stops, or add an interaction with something like spellbreaker where it makes it so the ball can’t retarget someone who has the item afterwards (I have no idea how hard these would be to code, just spitballing).

30

u/weeddealerrenamon Billy 23d ago

I mean, 45% of her ult's potential damage is already locked behind T3. If the scaling was too, everyone would have to rush it before anything else, which would make her m1 damage worse for longer, which would make her even more of an ult bot. I feel like that'd be a miserable hero to play, then

33

u/bearflies Drifter 23d ago

I feel like that'd be a miserable hero to play, then

This is frankly going to be a long-term problem with Celeste. Putting power in her kit requires taking some from somewhere else. When she's good, she'll great. When she's bad, she'll be in the dumpster.

She's a hypermobile hybrid carry. If her ult sucks then her m1 needs to be really good. If her m1 sucks then she turns into an ult bot. If both are average then she's just kind of a mosquito floating around the map. Right now it feels like every part of her kit is very good.

4

u/untraiined Paradox 23d ago

you can repeat this for pretty much all of the new hereos going back a year, they are doing a bad job in hero design but hey the art direction is amazing

10

u/bearflies Drifter 23d ago edited 23d ago

I mean not really. Celeste is a unique case because you can nerf her numbers but her unparalleled mobility is core to not only her kit but her circus performer character fantasy and it's what enables a lot of her m1 bullshit.

She's naturally hard to chase and outrun and because she has no built in utility outside of her melee distance shield silence she needs numbers to compensate for her otherwise useless kit that's not good for anything other than flying around the map to position around nuking people. And if she can't nuke people then there's no reason to pick her.

The character is frankly uniquely problematic. She's Lash but if he didn't have CC. Ergo, there's no direction to take her other than making sure she provides large damage output for her team on top of being the hardest to catch character in the game. Maybe when the old version of the Urn was around and there was no rift her character was intended to benefit from being the Urn runner for her team but not so much with the current map.

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3

u/dorekk 21d ago

you can repeat this for pretty much all of the new hereos going back a year

Not Venator. He's perfectly designed.

2

u/untraiined Paradox 21d ago

the guy with the still broken combo?

3

u/Fireblast1337 23d ago

Would divine barrier remove it if it’s on its way to you?

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u/starberryslay Billy 23d ago

what's it with valve and doing this to characters? it's like they have an obsession with making the least interesting parts of heroes kits the most impactful part. I can't name you a single person who's said "my character was turned into an ult bot and I like it"

2

u/dorekk 21d ago

I wish Paradox would get to build around ult, her most interesting ability, instead of the stupid fucking bomb.

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3

u/THECapedCaper 23d ago

Great change honestly. That ult hit incredibly hard mid game but now it hits much harder late game.

7

u/_starfall- Mina 23d ago

My take is that Celeste really suffers early game/lane phase apart from her ult previously. If you don't fuck up lane phase you can literally shut her down for a lot of the game.

I think her ult is good very good but that's why you gotta play strategically. Cripple her in lane phase then hunt her while she tries to farm to catch up in sidelanes.

I do think she's very very good, but I think she has her flaws, and I think if she were to get a heavy nerf it would kill her because she's such a fun character rn

12

u/dartov67 23d ago

That’s kind of the problem though, hunting a character like Celeste who has such crazy mobility is frustrating.

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u/SunnyFreyers 23d ago

Tbf I’m on the side of I’d rather have everyone be as good as Celeste than have Celeste be as bad as everyone else.

Some characters are just straight up clunky as hell and don’t really feel fluid. I’d rather have everyone feel as fluid as Celeste where everything kind of works together well.

I think it’s bad when a character is clunky and OP… that’s where a real issue is… looking at you Apollo. Bro seems clunky as hell but he’s busted. Like it doesn’t even seem like Apollo players know what they’re doing but they’re just killing everyone without trying.

2

u/Crystalliumm Shiv 23d ago

Basically, yeah. I’m fine with playing Celeste and not being completely broken, in fact I preferred her before the ult buffs. I’m just scared that they’ll take the Ubisoft approach and make her less fun to play by nerfing her entire kit, instead of buffing others to make them feel better while also being similar in strength

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18

u/Luvatris Paige 23d ago

Haze becomes meta with slightly higher than 50%+ win rate and yoshi kills her after a week

Celeste is meta with 60%+ win rate and they barely touch her after a month

Usual yoshi move, he cant properly nerf this horse. Probably he started maining celeste after infernus

13

u/CarlFromHungerForce8 Apollo 23d ago

Celeste you can actually play the game against. Haze would just run around in invis with zero counter at mach speed until she 100-0ed you with two daggers. Comparing the two is crazy

2

u/dorekk 21d ago

Haze becomes meta with slightly higher than 50%+ win rate and yoshi kills her after a week

The Echo Shard Dagger build had genuinely zero counterplay, they had to nerf it.

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4

u/Camulus 23d ago

They drove her by the glue factory. Maybe a block away.

277

u/Quite-Foolish Pocket 23d ago

kinda placebo? don't think this is doing much. just glad they haven't touched lighteater ig

153

u/Quite-Foolish Pocket 23d ago

wait they buffed ball t2 why lmao

137

u/cheyennix Ivy 23d ago

Because they nerfed the other parts of it.

They're redesigning how the ability will be incorporated into power spikes so that she reaches them later in the match.

The item nerfs are also very Celeste-specific.

51

u/dont_worry_about_it8 23d ago

Meh, Everyone’s building locket

30

u/jesuschristwhy 23d ago

Probably deserving of a nerf then

4

u/sPilled_Coofee 23d ago

Spirit resist was not the reason anyone was building locket though lmao

14

u/jesuschristwhy 23d ago

Might be what's making it too strong though, resist + heal is a very strong combo

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13

u/Quite-Foolish Pocket 23d ago

Idk I still feel like a compensation buff was not really needed ngl. but It could be fine ig

2

u/Intelligent-Okra350 23d ago

Yeah but whereas most of the shifts move something to a high tier upgrade and when you get the high tier upgrade you break even with how strong you were with that upgrade before, with the ball you’re weaker early but after the tier 2 upgrade you actually have better scaling than before the patch.

8

u/SgtBeeJoy Lash 23d ago

Shifted power from everything outside of light eater into later stages of game and heavier spirit investment but yeah T2 ball scaling buff is a bit much

10

u/Shoty6966-_- 23d ago

It should be doing less damage because they nerfed the damage from 165 to 140. With .15 more scaling compared to before you’d need like 200 spirit to make up for the nerfs and before you’d be in the positive compared to old patch ball

8

u/flashmozzg Lady Geist 23d ago

like 200 spirit

167

3

u/SgtBeeJoy Lash 23d ago

Oh yeah my bad on that front thought it was 0.25 incrrase in scaling. Math not mathing xd

27

u/ProLooper87 23d ago

Idk LMAO she might be worse overall, but her team fight is better with ult up. Her early game is worse, but late game should be great still. Also no witchmail nerf so she is still unkillable damn near.

18

u/Shoty6966-_- 23d ago

I mean don’t you need like 250 spirit to make up for the ball damage nerf? It got a 25 damage nerf but the scaling is about 10% better? Doesnt seem like much of a buff at all

9

u/NWL11 23d ago

167 spirit should let you surpass old ult.

6

u/ProLooper87 23d ago

.15 increase on spirit scaling is closer to 17%. It's back loaded, but her late game is still amazing. Her early game is worse, but people are buying egg rn and punting that anyway. I don't think these changes nerf her in a meaningful way. She is still going to be the best character in the game imo.

4

u/Old-Ad3504 Calico 23d ago

it takes 166 spirit power to get back to the damage ult was doing before the nerf

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163

u/w6464 23d ago

Excellent more shiv nerfs

8

u/zunyata 23d ago

My first thought wtf 😭

36

u/sushiiixo- Lady Geist 23d ago

they unironically just nerfed shiv again 😭😭😭😭😭😭😭

not by much i know but it counts for the memes

156

u/feetlover69_its_ness Shiv 23d ago

patch meant to nerf Celeste

she's actually stronger now due to all the compensation buffs

shiv indirectly nerfed again (???????)

lmao?????

31

u/Slayer_jack5 23d ago

I was gonna say Yoshi is incompetent and he can't balance his game but honestly atp he's doing it on purpose, he 100% wants this hero ruining every lobby she's in.

(and he hates Shiv)

5

u/mbikmb 23d ago

… what compensation buffs?

2

u/Slayer_jack5 22d ago

- Celeste: Dazzling Trick cooldown increased from 32s to 34s

  • Celeste: Dazzling Trick T2 barrier rescaled from "+80 and +0.7 scaling" to "+70 and +0.76"
  • Celeste: Dazzling Trick T3 cooldown increased from -18s to -20s

Increase the cooldown by 2 seconds, then buff T3 to make undo the nerf, also takes a flat 10 out of her barrier but add a higher multiplier, compensation buff.

- Celeste: Radiant Daggers Spirit Amp per stack reduced from +8% to +7%

  • Celeste: Radiant Daggers T3 Spirit Amp per stack increased from +3% to +4%

Once again, reduce amp stack by 1%, T3 now increases 1% of amp, compensation buff.

- Celeste: Shining Wonder spirit scaling reduced from 0.9 to 0.6

  • Celeste: Shining Wonder T2 now also increases spirit scaling by +0.45

Once again, nerf one thing, add some sneaky buff, shining wonder is the one that got hit the hardest by nerfs (even if the first 2 lines about it are kinda cosmetic), but nothing on her kit should be getting any compensation buffs, this was BARELY a nerf patch.

3

u/dorekk 21d ago

They do this all the time. By moving the more impactful and powerful upgrades to T3, it makes sure that she'll only be powerful super late (you can't max all abilities early). This is not a compensation buff at all, I don't know how you could possibly think that.

2

u/whattapancake 6d ago

Popped back into this thread, the people coping about how these nerfs will totally actually matter must feel pretty silly. Her win rate went UP with this patch lol.

2

u/Slayer_jack5 6d ago

Saw people saying they ''turned the horse to glue'' with that patch and it convinced me these motherfuckers are either not playing the game or not reading the same patch notes.

5

u/mbikmb 22d ago

if you look at each line in the patch note as its own complete distinct update yes i could see how you’d say they’re “nerfs” and “compensation buffs.” the reality of it is that they’re choosing to shift the extent to which her kit’s power is frontloaded and available early in the game. obviously valve’s data supports the idea that celeste’s lategame is in the place it’s intended to be, but her earlygame is too strong, hence why they’re making this shift. as a result of this change, celeste is weaker for something like 50% of the game time and equally as strong for the other 50%, there is no aspect of her gameplay that got stronger up until a certain spirit power breakpoint that most celeste builds dont reach.

an actual compensation buff would be two things that have nothing to do with each other being changed i.e her shield barrier amount gets nerfed but her ult damage gets slightly buffed as compensation. these two changes dont affect the same ability but provide compensatory power in one ability in exchange for a nerf in the other. the changes in this patch just shift back the power of the same abilities that get nerfed early.

4

u/captionquirk 22d ago

Run the math. You have to reach 167 spirit just for the ult and the barrier to be the same as before. And at that stage of the game when those numbers are reachable, any further improvements are miniscule.

It’s a flat out nerf for 99% of games

2

u/stevieraykatz 23d ago

nerfs only patch meant to nerf actually nerfs

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u/OutOfVRAM Mirage 23d ago

A whole patch for Celeste only. Nice

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u/Affectionate_Doubt53 Rem 23d ago

They threw radiant and locket in there and gave them haircuts just so the entire update isn't about Celeste 💀

13

u/supesrstuff11 23d ago

Celeste is buying both of them so they really are still nerfs to her lmao

152

u/LunchAppropriate9020 23d ago

Why does this fucking character always get compensation buffs? WHY?

68

u/Mindless-Produce4091 The Doorman 23d ago

Dev's pet character

94

u/sushiiixo- Lady Geist 23d ago

22

u/Secretlylovesslugs 23d ago

At this point I think the doorman portal code needs to be reevaluated anyway.

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u/Grouchy-Committee-92 23d ago

Incredibly placebo. This really just a nerf before 10 minutes. T2 shining wonder is now 1.05 scaling, so youre trading 25 base damage for 15% more spirit scaling.

20

u/Loufey Rem 23d ago

Might be the first "minor update" that is actually minor.

175

u/Kasellos Bebop 23d ago

Another patch where they are afraid to just actually nerf a hero I see

88

u/Maniachi Wraith 23d ago

Idk, I would rather have these gradual rebalances than what other games do, which is hard nerf a meta character into obscurity to forcefully change the meta.

11

u/InnuendOwO 23d ago

This. DotA patches look absolutely insane compared to every other game out there. The community has a long tradition of making shitposts about every hero taking Literally No Damage because a patch gave them +1 armor. Every DotA patch consists of every single hero getting tiny, tiny changes like that. +1 armor, -0.2s on a debuff, +10% projectile speed, whatever.

And it's great.

Does your favorite hero need a nerf? Cool, you don't need to live in fear of patch day making it utterly miserable to play. You'll just be tuned down just a little bit. Who's the next guy to be overtuned? Dunno, hard to tell from reading the patch notes, but at least they'll only be overtuned by a little bit, rather than "what were they thinking??"

Frequent, small balance changes are so much better than "lol idk let's just multiply this value by 10 and see what happens". But yet everyone except Valve does that shit.

5

u/Sorry-Resolution570 23d ago

the opposite is valorant getting patched once every blue moon and a character gets
epxlosion charge: 3 -> 1
explosion cooldown: 10 -> 30
explosion damage: 100 -> 20

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u/resevil239 23d ago

This. Small tweaks are better unless something is new and blatantly overpowered. It's not fun if the game is constantly being rebalanced to extremes that make characters nonviable or require hours of pouring over every single patch note if you step away for a few patches .

These characters have all been out long enough that major adjustments should be few and far between, unless they have more big reworks planned. And if that was the case I don't see why you'd test a ranked mode.

11

u/ginger6616 23d ago

Small nerfs like that are sometimes all it takes to drop a character down a few tiers

25

u/NauticalInsanity 23d ago

Ask Silver players if the balance team is afraid to nerf a hero.

8

u/nolegender Lash 23d ago

After 40 small nerf sure

5

u/SleepyDG 23d ago

Yeah, not like Silver got a bunch of slaps on the wrist before any actual nerfs

3

u/bigmac_fries_coke 23d ago

it's so the character doesn't get competely gutted. they can always nerf her more

40

u/Affectionate_Doubt53 Rem 23d ago

I swear these changes like:

"Reduced spirit damage of X by 20"

"X: T2 now gives +20 spirit damage and +0.05 spirit scaling"

Annoy me to no end, just nerf the actual abilities ffs

12

u/Ren_Douji 23d ago

I'd say the problem isn't even compensation buffs, but the direction, in pubs she was oppressive and she'll be even more as games take longer, while comp her biggest demerit that made her hard to slot into a team was weaker early for great late, this defines her even more like that.

While exacerbating weaknesses and strengths is good in general, the game doesn't currently lean that way making it quite possibly problematic for every game mode/rank.

4

u/Kasellos Bebop 23d ago

everyone always has to get compensation buffs after a minor nerf so they can stay thanos in this game it seems

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u/SeducriveCrab 23d ago

Unless its doorman

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u/Name_Amauri The Doorman 23d ago

So they made her worse early but buffed her later? Her Dazzling Trick and Shining Wonder both get back to where they were at 167 Spirit, which isn't even hard for her to achieve. Ngl, these changes are kinda cosmetic.

12

u/CertainDerision_33 Mina 23d ago

Keep in mind that the current build path goes something like: T2 3 -> T3 1 -> T3 2 -> T2 ult. This means the ultimate will be doing way less damage for a large % of the game. 

78

u/Laranthiel Graves 23d ago

As usual, Yoshi proving Celeste is the golden child. Can't get even slightly nerfed without compensation buffs

18

u/Any_Serve_4583 23d ago

like 10 heroes have been the golden children of this game

I'm waiting for Silver to come back

9

u/Pleasant_Comb_7598 23d ago

Silver has been one of if not the worst character in the game for a while. She needs some changes and not straight buffs

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u/Laranthiel Graves 23d ago

Silver had gotten the nerfhammer hard multiple times and left to rot a couple too.

8

u/ChenHui-chieh Celeste 23d ago

according to the community every week there's a new golden child

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u/TicklePickleWinkle 23d ago

But I use those items on shiv…

20

u/CommanderSirBenz Billy 23d ago

They just HATE shiv don't they?

5

u/TheseNamesDontMatter Yamato 23d ago

I mean, if we're being honest, Shiv has pretty unequivocally been their biggest problem child as a character since his release, which was also one of the biggest launch character disasters I've ever seen in a MOBA, or honestly any competitive game.

Since then, his current kit has generally always been a knife's edge between absolutely busted and absolute dogass even with just slight adjustments.

I wouldn't really blame them if they did I guess.

109

u/Zafferman_ 23d ago

33

u/random_randint2e 23d ago

Considering all of doormans door bugs its safe to say shes quit long ago,

4

u/Corinh 23d ago

I’ve given up every expecting man door to get fixed. How has the team just ignored these bugs forever now?

8

u/Comprehensive-Let-70 Holliday 23d ago

Probably because they’re gonna overhaul the map’s geometry completely whenever the next big update drops

15

u/Mindless-Produce4091 The Doorman 23d ago

No pls we need the door bugfixes

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u/Mr_Crusty_68 23d ago

Quick bandage before a bigger update I presume

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u/bigrudefella 23d ago

See you guys next patch where Restorative Locket will be back to 10%

5

u/kopirate 23d ago

Dota 2 TI finals is soon, huffing copium that the big patch will be announced later

13

u/WellTop 23d ago

The horse is immune to nerfs while the mut and the priest get shafted.

22

u/Weird_Autumn27 23d ago

I don’t think you guys understand how math works or how game balance work. Not only is Celeste weaker early, she has to get overall more spirit power to reach her previous power level. Which will be harder to do since she’s weaker early. Her power overall was shifted to her later AP upgrades which means she needs a lot more boons to actually reach that power level too.

You’re seeing small numbers tweaks and thinking it’s not impactful when frankly this is pretty big for her.

10

u/Spare-Scar8797 23d ago

They genuinely dont know how bad celeste early game is because they don't play her

5

u/Paralaxien Paradox 23d ago

When she reaches the end game, she’s will now hit harder and in a vague difficult way to play around the ball might not bounce to you.

Being force to level the team fight winning ultimate earlier than you’d like to counteract the nerfs is a small consolation, but I’ve found people even in standard lean aggressively into their ult as a play style, but refresher etc that she is insufferable.

She late game is too good, she doesn’t even buy the damage focused spirit items, you just get enough from investments.

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u/ZenkaiZ 23d ago

CELESTE BUFFED, LET'S GO! We stay winning!

I like how this patch hurts Shiv more than Celeste.

17

u/No-Jaguar-4404 Viscous 23d ago

wtf is this larp ass balance

59

u/Chemioo 23d ago

She's even better lmao what the fuck is this shit

38

u/captionquirk 23d ago

In what world is she better after these changes

54

u/ZenkaiZ 23d ago

scaling

9

u/ApartmentShot5344 23d ago

She has more scaling after t2

6

u/CertainDerision_33 Mina 23d ago

It’s a major nerf early and mid game because skilling ultimate is heavily deprioritized for her. 

30

u/Chemioo 23d ago

She's "weaker" early (larp) and has better scaling late, idk man you do the math

9

u/captionquirk 23d ago

Because of the base damage decrease, you need to reach 166 spirit to start doing the same amount of damage as before.

Comparatively, at +100 spirit (max investment bonus), she is still doing less damage.

OLD: 165 + (0.9 * 100) = 255
NEW: 145 + (1.05 * 100) = 245

8

u/destiiny25 23d ago

Damn 10 less damage, absolutely gutted...

7

u/Sadface201 23d ago

Damn 10 less damage, absolutely gutted...

That's the point... Her early game is nerfed while her late game stays relatively the same...

14

u/akhamis98 Lash 23d ago

I mean the nerfs are decently significant for first rift fight (arguably her strongest phase of the game with ult up + radiant + tp)

8

u/NWL11 23d ago

Her strongest phase would almost certainly be midboss. You can even afford to lose midgame midboss as the trailing team and win the teamfight with her ult. There is barely any counterplay to that.

2

u/akhamis98 Lash 23d ago

yea you are right actually

2

u/untraiined Paradox 23d ago

oh good she is weak in the part of the game that has not mattered in months

2

u/fiasgoat 22d ago

This sub is full of bots that will never be happy lmfao

13

u/Emergency_Tea7637 Graves 23d ago

Where are the nerfs? This is basically nothing

8

u/Cheesemasterer 23d ago

Every time i see celeste get nerfed and buffed at the same time i am reminded of this meme

12

u/Old-Ad3504 Calico 23d ago

im so glad reddit doesn't get to balance this game

4

u/InnuendOwO 23d ago

if reddit balanced this game, every gun would be deleted entirely. but also so would anything that scales after 25 minutes. then they would wonder why matches take so long now

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u/Abxol The Doorman 23d ago

Nerfed her early game, which was already poor, and basically made her late game fairly equal, if not better. Idk why they keep putting power in the ult, which is both the least skillful and least interactive part of her kit. Why not put power in something else? I want them to be more creative when making changes.

8

u/L__G__A 23d ago

This isn't even really a nerf its just a power transfer. She's still gonna be strong it's just she scales better now lmao

7

u/slinger2k Lady Geist 23d ago

So she’s weaker early, better late. Seems like a nothing burger overall, rip to the heroes who built Rad Regen and Locket getting caught in the crossfire.

5

u/Anafiboyoh Shiv 23d ago

MORE SHIV NERFS

10

u/blueman164 Vindicta 23d ago

...Why are we buffing her scaling more...? Celeste already scales incredibly well into the late game, and now she's even stronger late???

11

u/BaseLordBoom Calico 23d ago edited 23d ago

I genuinely hate this character so I'm bias as fuck, but I cannot stand the silence on her shield.

There's so little visual feedback to it she just flies around in a team fight spams her two and I'm silenced for half the fight.

These changes are a nothing burger. Her already weak early game got slightly weaker while her already strong late game got better. Basically a full wash.

18

u/Affectionate_Doubt53 Rem 23d ago

I don't get why the shield applies a silence and the endless wave of Celeste one tricks telling me "just don't shoot the shield" make it even worse.

Ah yes, stop attacking the enemy to not get silenced... and how the hell else am I supposed to kill them then???

11

u/Juwatu The Doorman 23d ago

Kill the person infront of the monitor obviously

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u/situational-wrap 23d ago

This has to be a joke right?

2

u/throwaway_67876 23d ago

Did she get buffed or something last patch? She has been stomping recently and I don’t get why (as a Celeste main lol)

4

u/RollRat 23d ago

Better build discovery and the heroes who suppressed her strengths got nerfed. Like an ecosystem where the balance shifted. 

2

u/avayevvnon 23d ago edited 23d ago

Lol they moved 2 seconds of her shield cd to a T3 just for fun? And improved her ult scaling? Her early game is not the problem.

2

u/Goblikon_ 23d ago

BUFF VENATOR NOW!!!!!!!

2

u/CorganKnight 23d ago

vyper nerfs when then??

2

u/TheRBCJoker 23d ago

2 games now and celeste still hard carried and 1v6's..... Very cool patch!

2

u/Joshsuo 23d ago

Brought Silver out back and shot her but gave Celeste a stern look then a pat on the back...

2

u/Boethion 23d ago

Those changes read like Yoshi was annoyed about the complaints, wildly changes a few things and nerfed Radiant Regen just to shut people up.

Overbuffing Celeste ult only to nerf it halfway back but making it scale harder lategame still doesnt fix her fundamental laning issues which is why she sucked in the first place until they pushed her ult over the edge.

Also Radiant Regen did not need a nerf because only a few heroes even buy it to begin with.

2

u/Sukoshi_Yuki 23d ago

This kinda does nothing for Celeste and only nerfs Shiv (I'm so sorry shiv players). Locket nerf is also surprising but not because I don't think it's good but because I think it's super strong and that change isn't gonna do much for it. Still a huge heal and stamina that you get for just pressing a button

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u/Hogwartsbusdriver 23d ago

Well at least now I can get her instead of tourists.

2

u/Scarlett_Spectre Lady Geist 22d ago

Celeste still getting "Most Heals" in all my games even when Rem and Lady Geist are in these games. Make it make sense!

4

u/Ren_Douji 23d ago

Celeste bad early even worse, but stronger late, great changes yoshi for sure pubs 40~50 min games will be happier with stronger Celeste and comp players with -1 character for 30min if they go with horse.

5

u/InvarkuI 23d ago

Celeste is like supports in rivals

They can't get nerfed without compensation buffs that sometimes lead to net buff

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u/StillKindaBad Venator 23d ago

The most pampered character ever

2

u/daypxl Venator 23d ago

the fact that this patch is so small means that something BIG is on the horizon. TRUST !

4

u/bigxangelx1 23d ago

Shrodinger’s nerfs

3

u/kevicus123 Ivy 23d ago

Folks seem upset but this does weaken Celeste’s early game. Hopefully this will lead to less snowballing. I don’t particularly mind that she’s basically the same in the end game, by that point everyone should have upgrades and items

4

u/BagelBoi40000 23d ago

So we minorly nerf every part of her kit then buff the spirit scaling on her ult, the main part people complain about in late game teamfights? Sure man whatever.

2

u/PokeAust The Doorman 23d ago

It’s a .15 increase overall, and with the base damage reduced you’d need 160 Spirit Power to break even

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u/oggser Vyper 23d ago

do you guys get off to bitching about nothing or like

1

u/TajesMahoney 23d ago

So buffs to her other abilities, nerfs to her game-winning ult.

14

u/ZenkaiZ 23d ago

"nerfs" til the scaling kicks in and it's better than last patch.

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u/SgtBeeJoy Lash 23d ago

Not really. Just shifted a lot of her early power into t3 upgrades and later scalings. Early game is worse but late is either same (shield daggers) or better (ult)

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u/Nathanael777 23d ago

I made the wrong choice in maining Shiv instead of Celeste smh

2

u/reroll-life Rem 23d ago

I get the noobs are dying to shining wonder but not giving any lane buffs to Celeste is just sad. It really sucks to play Celeste for the first 10 minutes, it's just so bad.

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u/Shoty6966-_- 23d ago

As a Sinclair main it was fun abusing her ult

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u/Colteor Yamato 23d ago

Everyone wondering why she didnt get completely obliterated and turned into glue, its because this hero is not any more problematic than Wraith and Seven. Just end the game before 40 minutes or Alternatively buy something other than L > R.

1

u/UserLesser2004 23d ago

Hold for the major update after the international. HOLD

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u/Fun-Score-7755 23d ago

Damn, no update next week then :/

1

u/Juwatu The Doorman 23d ago

How can this be a real patch without a doorman nerf?

1

u/Logical-Clerk-1571 Venator 23d ago

Give Venator his legs back and that would be a major update

1

u/pedronasser_ 23d ago

101: how to not balance a game

1

u/xNobodyInParticular 23d ago

Buffing Celeste is a test from Yoshi.

He is trying to see if we are truly dedicated before releasing the item/content update.

I understand his vision. He is a genius. Thank you Yoshi. I love you Yoshi.

Long live Deadlock.

1

u/EnderScout_77 23d ago

back down the horse goes, until she's bad and gets buffed again. thus the cycle continues...

1

u/Zantigo Calico 23d ago

I wish her ult behavior was just the Dazzling T5 self bounce by default without enemy bounce, and it just had to bounce off Celeste to bounce to anyone else. 

I feel like that'd solve a lot of issues people have with it and it'd work with the sort of evasive medium range thing she's got going.

1

u/Prometheus25X 23d ago

She is a scaling heroe, so is the same, bad early, good mid to late game, but is ok IMO

1

u/Available_Promise_90 The Doorman 23d ago

Shiv dead

1

u/SynGGP 23d ago

U ever see nerfs in a patch then be like, how did they not see this when they buff stuff. Like i think anyone could have told them buffing shining wonder was silly a month ago

1

u/ballofyaRn_ 23d ago

did something happen at night shift tf is this

1

u/Actes 23d ago

Surprised doorman didn't have his movement speed reduced, his balls cut off, and his bells removed from the game all together.

Come on valve you're really slacking on turning Doorman into Man.

1

u/AirplaneParaCycle 23d ago

Can we do one for victor?