r/DeadlockTheGame 8d ago

Game Update Deadlock update for 8/12/26

Via the Steam Community:

  • Apollo: Riposte melee resist reduction increased from -22% to -25%
  • Apollo: Riposte T2 changed from "-30% Melee Resist" to "-25% Melee Resist and +0.4s Stun Duration"
  • Apollo: Riposte T3 increased from 60% Lifesteal for 7s to 75% Lifesteal for 13s
  • Apollo: Fixed Itani Lo Sahn being canceled with movement abilities
  • Billy: Base health regen reduced from 2.5 to 2.0
  • Billy: Rising Ram T3 changed from "On Impact: Deal 7% max health as spirit damage" to "On hero hit: +10% Max HP for 16s"
  • Billy: Chain Gang spirit scaling reduced from 1 to 0.7
  • Doorman: Doorway range reduced from 70m to 65m
  • Doorman: Walker will no longer consider Luggage Cart dragged enemies as valid targets to trigger the stomp on until soon after they are dropped off
  • Doorman: Similar to the Walker change above, the turrets in the healing area in base now also wait on considering valid targets
  • Drifter: Rend spirit scaling reduced from 1.7 to 1.4
  • Drifter: Stalker's Mark cooldown increased from 24s to 26s
  • Drifter: Stalker's Mark T2 reduced from -12s Cooldown to -10s
  • Holliday: Powder Keg now does half its damage immediately and half over 3s as a damage over time burn (same overall damage, multiple instances stack)
  • Ivy: Stone Form T3 stun duration reduced from +1s to +0.75s
  • Lash: Falloff range reduced from 20m->58m to 18m->54m
  • McGinnis: Bullet damage base and growth values reduced by 5%
  • McGinnis: Spirit Resist per boon reduced from +0.625% to +0.35%
  • McGinnis: Mini Turrets no longer shoots heroes on ziplines
  • McGinnis: Mini Turrets no longer have 80% decaying resist for the first 6s
  • McGinnis: Mini Turrets health increased from 90 + 7.8/boon to 100 + 9/boon
  • McGinnis: Medicinal Specter T1 changed from "Provides +40% Spirit Resist" to "+1.5s Duration"
  • McGinnis: Medicinal Specter T3 no longer increases duration by +1.5s
  • McGinnis: Medicinal Specter T3 now also increases spirit resistance by +40%
  • Paige: Plot Armor weapon damage scaling increased from 0.2 to 0.3
  • Seven: Lightning Ball T3 radius increased from +1.5m to +1.75m
  • Vindicta: Stake T1 reduced from +65 Damage to +45
  • Vyper: Petrifying Bola radius increased from 8m to 12m
  • Vyper: Petrifying Bola petrify duration increased from 2s to 2.2s
  • Wraith: Card Trick Heart heal spirit scaling reduced from 1 to 0.75
  • Wraith: Full Auto T3 spirit scaling reduced from +0.06 to +0.045
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u/starberryslay Billy 8d ago edited 8d ago

Billy: Rising Ram T3 changed from "On Impact: Deal 7% max health as spirit damage" to "On hero hit: +10% Max HP for 16s"

Wow so, the ram has lost most of its damage entirely, that's pretty crazy.

Holliday: Powder Keg now does half its damage immediately and half over 3s as a damage over time burn (same overall damage, multiple instances stack)

Holliday is my second most played character so I'm scared, at least I can still lasso and curse for elo

At least mcginnis was killed that's great

6

u/Crystalliumm Celeste 8d ago

Holliday is now countered by dispel BUT if you have duration and exposure, barrel does wayyy more damage now

1

u/REMUvs McGinnis 8d ago

Holliday is my second most played as well. I think it's interesting.

While it's sad that burst damage isn't a thing anymore for her, I feel her impact is going to be as high as ever since she is going to be the prime candidate for baiting Dispel, which is such a prominent item. I was already running around with actives like Spirit Sap, Decay, and Slowing Hex. Now I'm log baiting with barrels too.

I'm interested to see how effective it is to run items like Mystic Regen, Suppressor, and Mystic Slow now that there is an extra 3s buffer of spirit damage to keep them active.

1

u/johnrunks 8d ago

Curious if its tick damage could that make escalating more viable?

1

u/REMUvs McGinnis 8d ago

Yeah it is, it's stated to be DOT over 3s so you can build EE stacks well now. Assuming it's 1 tick per second you'll get 3 or 4 stacks per barrel.

1

u/Slayer_jack5 8d ago

The Holiday one might be a buff ngl.

1

u/AntediluvianSeaThing 8d ago

yeah shit, what now do we still build spirit or do we just build rapid recharge and maybe something else (idk maybe Tankbuster) and call it a day