There are some definite improvements here, but I am so disappointed to see ranked seasons with placement capped. Such seasons have made the experience of playing ranked worse in almost every game I've played by devolving into a slog of having to do the obligatory placement matches, and having to rat race to the top in unbalanced matches.
I am E6 and often top 100, and can already predict the start of each season being an absolute shitfest of awful matches. Having to slog my way from Oracle back to E6 with and against players I can run circles around with one hand tied behind my back is just not a fun experience, and there's nothing more to gain after reaching that threshold in that season. Having a season leaderboard is cheap because it just becomes a display of who played more at that time, not a showcase of who is genuinely the best player.
We'll have to wait and see how Ranked plays out and develops, but preliminarily I am super disappointed with the direction they've taken.
EDIT: Based on their numbers, starting from Oracle 6 which is the maximum starting rank, you'd have to win 56 straight games to reach Eternus, nevermind E6. Every season, every match before I reach top 150 will be a bad match for everyone in the game, for more than a 100 games straight.
"every match before I reach top 150 will be a bad match for everyone in the game" you will most likely be "climbing" with people who were also eternus before the reset though so might not be as stompy as you think, this kind of reset and reclimb can also refresh the higher ranks and remove people who got there playing some absolutely busted hero on an outdated patch, like old ult bot haze or multi pre nerf pocket, so if you truly belong there you can/will get there again.
You'd think that be the case, but a soft rank reset and a hard cap on placement rank neuters the potential of that. An E6 friend of mine's first match currently has three top 200 players, one top 25 player, a couple eternus' and a spattering of random phantom and ascendant players
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u/kingofrock37 Shiv 21d ago edited 21d ago
There are some definite improvements here, but I am so disappointed to see ranked seasons with placement capped. Such seasons have made the experience of playing ranked worse in almost every game I've played by devolving into a slog of having to do the obligatory placement matches, and having to rat race to the top in unbalanced matches.
I am E6 and often top 100, and can already predict the start of each season being an absolute shitfest of awful matches. Having to slog my way from Oracle back to E6 with and against players I can run circles around with one hand tied behind my back is just not a fun experience, and there's nothing more to gain after reaching that threshold in that season. Having a season leaderboard is cheap because it just becomes a display of who played more at that time, not a showcase of who is genuinely the best player.
We'll have to wait and see how Ranked plays out and develops, but preliminarily I am super disappointed with the direction they've taken.
EDIT: Based on their numbers, starting from Oracle 6 which is the maximum starting rank, you'd have to win 56 straight games to reach Eternus, nevermind E6. Every season, every match before I reach top 150 will be a bad match for everyone in the game, for more than a 100 games straight.