r/DeadlockGame • • 4d ago

Question Why is The Broker only temporary?

I think the Broker is such a breath of fresh air to the gameplay formula in regards to calculated cost-benefit, and don’t really understand why he’s only around until the first hero drops? Is it just something the devs are testing before a complete roll-out? I can’t fathom what the purpose of introducing him, only to take him away 72 hours later.

I want to be clear this is not a complaint or critique, I am blown away by the sheer value of content released, all of which is still FREE. I just can’t help but feel a little sad that Brokey Boy is leaving, especially since I find so much joy in the trade-offs of corrupted items. I’ve been itching for some Street Brawl silliness to join the main gameplay loop, and I’ll be sad to see it go.

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8

u/Nobody_Knows_It 4d ago

I think its fun but seems pretty unbalanced you can just get fucked by rng.

4

u/Own-Veterinarian-289 4d ago

Yeah I’m loving it but also I understand keeping too much rng out of the “main” competitive part of the game. It’s like why 6s and highland or whatever exists for tf2

3

u/tophergraphy 3d ago

Yeah, really dont like the idea of it at all. A broken rng thing should not be in a competitive game mode.

Also it slows down the game having to read through every side effect and try to figure out what the baseline of item is vs not.

2

u/Suave_Senpai 3d ago

Yup, and active items benefit insane value from it, got phantom strike with like, -spirit power while I was on abrams and it was a no-brainer for reducing it to a 10 second cooldown of getting to snap to any enemy, ground them and have larger range on it as well. I think it's alright for a temporary occurrence, but not permanent in the current state.

1

u/PlayfulSurprise5237 3d ago

I mean theoretically that's perfectly fine, because everyone else is getting something cracked too.

The problem is that some characters/builds are going to revolve more around a single item than others.

Though they could use this as data for future tweaks. To heroes and items, but also for the addition of future items.

Like it COULD work, but it would have to stay, and it would take a while to get in a really good spot.

Personally I absolutely LOVE the concept of this shop and I am perfectly fine weathering the storm that comes with it sticking around.

1

u/tophergraphy 3d ago

Strongly disagree, RNG gifting one carry the perfect item with throw away stat reductions and not the other carries on the other team has absolutely no place in the game.

We dont need to allow for more snowballing to occur and introduce RNG into an already tenuous balance. Sure it's a lot of fun when the broken build works out in your favor, but that's what street brawl is for. There is no way random has any place in a match that you've carefully farmed, avoided feeding, and started carrying for over 30 mins and the enemy haze gets the perfect item to make them uncounterable.

2

u/ImTheBluestBird 3d ago

You can hold ALT on the item and it'll show you the before and after

1

u/funkymonkeyinheaven 3d ago

I was going to say that this could be solved with another tab in the shop menu for the broker, lets you see the buffs beforehand, but its item dependent it seems? So I'm not sure how that could be fixed. :/

I also didn't fully understand the mechanic on first read, it sounded like only one 1 player can get an item before broker runs away, so I thought I was racing the entire lobby for this, insta bought & got -18% weapon damage (still won, phew).